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Is Merrow Reejery the missing piece to push Merfolk above the other tribes in Historic?
Clash alumni Tom Delia comes back for a guest appearance this episode!
Is Winota, Joiner of Forces the secret to making Werewolves work in Pioneer? Let's find out!
The crew builds decks around their favorite letters!
Is blowing up all of the opponent's lands—perhaps starting on Turn 1—a legitimate plan in Pauper?
We honor Gideon Jura this week with a Gideon loaded deck! Yes, even that planeswalker deck version!
Did TheAsianAvenger finally find the right list to channel the Jund energy in Historic? TheAsianAvenger pilots a sweet midrange deck that has some spicy inclusions!
Red Deck got a ton of new toys to play with and TheAsianAvenger sees if he can go under all the extra turn decks!
Rainbow Lich is the talk of the Magic world. Let's take an updated version of the deck out for a spin!
How has Momir Madness changed on Arena with the addition of a new set of cards? Let's find out!
There's so much power in the three-drop currently so lets see if we can take advantage of that by ramping them out even earlier!
Standard Bant is so powerful it has pushed midrange out of the format. But what happens when it runs into the greatest midrange deck in Magic's history: Modern Jund?
Can the fundead exist in the historic world? TheAsianAvenger tries to make Zombies work!
We know that Rogues are good in Standard, but can some old Rogues from Lorwyn and Morningtide join forces with the new Zendikar Rising additions to make the tribe playable in Modern?
The crew pilots decks submitted by you, the viewers!
What crazy things can the new Modern Horizons 2 evoke Elementals do in a deck with Risen Reef and Ephemerate? Let's find out!
Are Zombies the real deal in Modern thanks to the printing of Champion of the Perished in Innistrad: Midnight Hunt? Let's find out!
We've shown off the new commanders, now the crew builds decks around the themes and mechanics of Shadows over Innistrad!
We play decks submitted by you, the viewers!
With the debate raging on, how do Frontier games actually play out? Seth and Mrs. Mulligan battle some matches!
C17 Precon Tribal decks? Bah! Who needs 'em? We'll build our own Jank Tribal decks instead!
With Pauper side events starting at a Grand Prix this weekend, let's break down the basics of the format!
Narset, Notion Thief, and Day's Undoing sound like your type of fun? Lets see if it can work in a Pioneer league!
Season 10 kicks off with the crew building around the new gods of Kaldheim!
The crew plays decks submitted by you, the viewers!
Wizards won't let the best land-destruction spell in Magic's history—Sinkhole—into Modern. But with a bit of work, we can build our own Sinkhole, with the help of Boom // Bust and indestructible lands!
Can some new additions from Dominaria United and The Brothers' War make Soldiers into a real deck in Modern backed by Chalice of the Void and Aether Vial?
How good is Karumonix, the Rat King in a deck built to blink it a bunch of times with Ephemerate? Let's find out!
What are the odds of winning (and going infinite with) Ominous Seas in Modern? Let's find out!
What are the odds of winning with the Core Set 2021 Shrines in Standard? Let's find out!
For the second week of Modern flashbacks we are headed to the artifact world of Mirrodin!
Wondered what the Grixis Amass deck looks like from Mythic Championship 6? Well, TheAsianAvenger took it for a spin!
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