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The crew discusses the latest B&R with no changes to Standard, Channel Fireball handling all Grand Prix, and Reid Duke, NHL player!
The crew discusses their prerelease experiences, the latest Banned and Restricted Updates, and the Iconic Masters announcement.
Seth and Richard discuss the new batch of FNM Promos, the post-Pro Tour Amonkhet metagame, and 1v1 Commander.
Seth and Richard are joined by Todd Stevens to talk about Dominaria, Modern, the B&R, and Netdecking.
Seth and Richard discuss the latest B&R announcement, the controversial $150,000 Silver Showcase, and the latest M19 Arena updates.
Tomer ranks all his Commander decks based on how likely he is to play them!
Underworld Breach is banned in Modern!
How the removal in Kaladesh stacks up.
The crew talks Wizards president leaving, some new Cowboy Bebop themed promos, and upcoming Pro Tour and the impact of Outlaws of Thunder...
The crew talks boosters, energy in Modern, Pioneer being sweet and more before answering #MTGFishmail.
The crew discusses Urza's Saga in Modern, the EV of #MTGMH2, Stranger Things Secret Lair drop, CEDH and answers #MTGFishmail.
The crew talks about treasures in Commander. Are they a net good or net bad for the format?
The crew ranks the colors to determine which is the strongest and weakest in Commander.
Are mana rocks overrated and overplayed in Commander? The crew debate the pros and cons!
There were 362 commanders printed in 2022. Is that too much? The crew discusses!
Always pay the 1? Always plow the commander? We go over some common Magic advice and give our takes on them!
The crew share their favorite Commander cards that provide net fun for the entire table!
We share our favorite Commander cards from the new mini-set, March of the Machine: Aftermath!
What is the perfect length for a game of Commander, and how does game length look in 2023?
EDHRec is great resource, but sometimes you have to dig a little deeper into the numbers...
Things to try to have more fun, get better, or just generally improve your Commander games.
Commander is a social game where everyone is trying to have fun... but sometimes it doesn't pan out.
Yee-haw! Here are the cards from Outlaws of Thunder Junction to look out for!
These cards may not look terribly flashy, but they put in work towards winning the game.
These cards were so mean that we had to take them out of our decks!
We used to play these cards all the time, but their time has now passed!
The crew pilots decks submitted by you, the viewers!
Season 10 kicks off with the crew building around the new gods of Kaldheim!
The crew plays decks submitted by you, the viewers!
Transform this +1/+1 Counter deck into a lethal Counter Burn list for $30!
This week in MTG news: Goyfgate, Spreads and Multipliers
In part 2, we dive into more analysis related to collecting on MTG Arena. And we have some suggestions!
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