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Sean runs through the spice from one of Japan's smaller, exclusive events in the lead-up to Eternal Weekend Asia!
Mixing obscure trash cards with a Commander staple for some awesome janky goodness!
Rotation is coming! So today we present not one, but two rotation-proof builds of Pyromancer's Goggles.
What are the odds of making [[Arcane Adaptation]] work as an infinite combo piece in Modern? Let's find out!
Joe Dyer talks about getting into Magic Online with Vintage as well as the current health of the format!
Sometimes, 8 Racks just aren't enough.
Drake looks at the new options Dragons of Tarkir gives aggressive red strategies and talks about where they fit in a post-DTK metagame.
Joe Dyer digs into a really sweet deck in Legacy!
What are the odds of winning with the combo of Queza, Augur of Agonies and Lich's Mastery in Explorer? Let's find out!
Joe Dyer dives into Slivers in Pauper!
Joe Dyer dives into the concepts of Combo in Legacy!
Does the unbanning of Jace, the Mind Sculptor in Modern make Turbo Lands a legitimate possibility for the format? Let's find out!
Our heroes investigate a spooky cave on the way to Shadowgrange! Everything will be okay, right?
Shadowgrange is under siege by undead! Can our heroes save the day?
The ArmchairGeneral is back to dive into the Aggro decks of Pauper.
Collected Company, endless Walls, Wild Pair, and Emrakul, the Aeons Torn. What more could you want from a Modern deck?
Can Oketra's Monument make the transition from Standard to Modern? Let's see!
What are the odds of winning with eight Soulflayers in Pioneer now that Urborg Scavengers is a thing thanks to Aftermath? Let's find out!
Mardu Vehicles is good in our current Standard format, but how does it match up against Caw Blade, a GOAT Standard control deck?
The crew plays decks submitted by you, the viewers!
Saffron upgrades the Budget Magic Mono-White Emeria deck and takes it through a Modern League!
Joe Dyer gets into All Access Tokens for Magic Online!
When in doubt, phase them out!
Joe Dyer looks in on Vintage Unleashed as well as the impact of Commander Legends on MTGO.
Is Irencrag Feat enough to make Dragonstorm playable in Modern? Let's find out!
TheAsianAvenger attempts to be a doom bringer with a grindy Orzhov deck!
Cast our commander, dump 20+ Spirits into our graveyard, and then win the game with this powerful budget brew!
Now that Invoke Despair is gone, enchantments are unbanned in Standard. This means it's time to blink our team each turn with Nahiri's Resolve, hopefully with Elesh Norn, Mother of Machines on the battlefield!
Jake Stiles reviews Magic Origins spoilers for June 30 including 8 new Rares!
What's the right way to eat your leftover pizza? We're going to find out on this Hot or Cold episode of This or That Magic!
Each of us bring a unique Mono Red deck to battle!
We build a deck around a random card!
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