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Modern isn't really prepared for fliers, especially not a deck overloaded with powerful, often hasty fliers, starting from Turn 1!
We show how to build Legendary Tribal as a powerful grindy Control deck or an explosive all-in Combo deck in this 2-for-1 article!
Our deck can get a hasty Emrakul on the battlefield as early as Turn 1, but how consistently do these nut draws actually happen?
How do the mythics of Shadows over Innistrad stack up against each other? Let's finish our countdown with numbers #1-7!
Are mythics good investments? How often are they reprinted and in what sets? Saffron uses ZEN block as a case study in Pt. 1 of the series.
Can having a free anthem on Turn 1 make a super-aggressive mono-white token list work in Modern? Let's find out!
What are the odds of sticking a Turn 1 Necropotence with the help of Dark Ritual and then using it to combo off? Let's find out!
Savannah Lions was once a King in the aggro world and it's time to make people fear it!... or read the flavor text of a vanilla 2/1!
Commander is currently the #1 most played and supported format in Magic by a huge margin. Is this a bad thing? The crew discuss!
How many cards can we draw with Ninjas while also viciously attacking our opponent with evasive 1/1s in Modern on a budget? Let's see!
Ragavan is a powerful 1-cost unit and now we're going to spend well beyond one mana to recreate ate it in standard with Gonti, Night Minister!
Did Wizards make a mistake by not banning Grief in Modern? Saffron tosses together a Mana Tithe-y Orzhov Scam list and tries to triple-Thoughtseize opponents on Turn 1 to find out!
Waste Not did work recently in a Pioneer Tournament and although it didn't Top 8, it had a killer Day 1. Let's see if it can slay on the Explorer ladder!
It's been too long since we've resolved a Turn 1 Blood Moon. Let's head to Legacy and solve this problem, while also comboing off with Painter's Servant and Grindstone for infinite mill!
Adventures took over standard the last time around so this time we built the most ambitious and greedy Adventure deck we could. How could we possibly lose when all of our cards are 2 for 1's?
Neobrand was once among the scariest decks in Modern thanks to its ability to win on Turn 1, but it mostly died when Simian Spirit Guide was banned. Is it back thanks to some sneaky deck building? Let's find out!
At one point, Golgari Delirium was a tier 1 deck. It's time to see if Shadows Over Innistrad cards like Grim Flayer, Ishakanah, and Emrakul, the Promised End can still close out games like its 2016.
Ob Nixilis has an offer you cannot refuse: a powerhouse ping commander deck for only $50!
The Green Machine may not be tier 1 but it'll be fun to just play some honest stompy with our best (bristle)bud. Thanks to all the enchantments running around, we've got a surplus of ways of dealing with them thanks to Scrapshooter, Nissa, & More.
We celebrate Valentine's Day with a love-themed Clash episode!
Cards that enable multiple themes/archetypes in Shadows over Innistrad limited.
Kaladesh removal by color, rarity, and converted mana cost.
Anime-inspired drops and the Street Fighter crossover
Shadows over Innistrad removal organized by color, rarity, and converted mana cost.
Eternal Masters instant speed tricks organized by color, rarity, and converted mana cost.
A comprehensive table of all the removal available in Oath of the Gatewatch.
Sean looks at a few big paper tournaments and the recent Challenge, finding new innovations in a variety of archetypes.
No changes in Standard, Deathrite Shaman and Gitaxian Probe banned in Legacy.
The crew discusses their War of the Spark limited experiences, breaks down Mythic Championship London and answers #MTGFishmail!
The crew discuss the PAX previews for Guilds of Ravnica and the new Planeswalker Masterpieces.
Seth and Richard discuss Golgari in Standard, the Mythic Edition debacle and Wizard's small steps into star building
Seth and Richard celebrate episode 200 by looking to the past...and the future.
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