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Joe Dyer gets down and dirty and back to basics about some of the important things you should know about playing Vintage!
Are there enough pieces to make Elenda, the Dusk Rose into a game-winning combo piece in Standard? Let's find out!
Want to make a ton of mana in Modern and win the game by trampling over with Craterhoof Behemoth? How about Mono-Green Devotion?
@BoltSnapBolt's Chaz Volpe outlines how financiers should stick to their MTGFinance plan with their purchasing habits.
How many Grief and Solitude blinks does it take to win a game of Modern? Let's find out!
I found a super-secret tech card to help make a deck that can never lose to aggro! What are the odds it actually works? Let's find out!
We recently got some spicy new Fogs on Arena, which means it's time to prevent some damage, again and again and again and again...
What do you do when your favorite deck gets banned in Modern? Play it in Vintage!
Seth and Jake count down all the new to Pauper cards in Eternal Masters, from #26 to #1!
Brewer's Kitchen wins the game with walls, but most likely not how you'd expect
All spells and permanents get swapped around randomly during this chaotic game of Commander!
What are the best ways to gain life in Commander?
Are Deification backed by Elspeths and a ton of hateful white cards the answer to Prowess in Standard? Let's find out!
Who will win Super Bowl LI this weekend? Seth and Richard try to figure it out, with a game of Magic!
Can a pile of Gates and defenders plus Worship to jank the opponent out of the game work in Modern? Let's see!
PT: KTK Coverage, New MTG Board Game, Promo Liliana of the Veil.
Spice 8 Rack joins us for a flavorful game of Planar Commander!
Much is still unknown about Magic's new digital game. Here are the six biggest questions we need answered.
MrPhysics discusses the concept of Magic empathy (thinking from your opponent's perspective) and how you can use it to improve your game.
Season 13 begins! Crim rejoins the crew as we play a game of Anything Goes!
How many varmints does it take to win a game of Outlaws of Thunder Junction Standard? Let's find out!
What's better than using Irencrag Feat to play a fast card? Using it to play a fast Dragonstorm to tutor out a game-ending board full of Dragons!
In the most Against the Odds thing to ever happen on the series, we are locking opponents out of the game with Stasis!
Looking for an excuse to play the mono-red control game with planeswalkers, disruption, and plenty of snow-lands? How about Skred Red?
Does Spellshift have a place in Modern as a game-ending combo piece to tutor up Primal Surge? On Fishbowl Thursday it does!
How many black mage Wizard tokens does it take to win a game of Final Fantasy Standard on a budget? Let's find out!
How many Ancient Cornucopias does it take to gain us so much life that we can never lose in Standard? Let's find out!
Overflowing with value and card draw *and* able to lock the opponent out of the game with Opposition? What more could you want?
What are the odds of winning with a deck looking to lock opponents out of the game with Hokori, Dust Drinker in Modern? Let's find out!
Cast our commander, dump 20+ Spirits into our graveyard, and then win the game with this powerful budget brew!
The crew discuss the best ways to stay alive in Commander!
Riley Knight joins us for a game of 4C Commander! Bonus Crim action!
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