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Amonkhet Removal List


This is a list of all the removal in Amonkhet, divided into permanent creature removal, temporary creature removal (such as bounce, tap, and falter effects), non-creature removal, and off-battlefield removal (hand, stack, and graveyard).

Permanent Creature Removal

Color Mana Cost Card Rarity Type Oracle Text
Lands   Grasping Dunes Uncommon Land {T}: Add {C} to your mana pool. {1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate this ability only any time you could cast a sorcery.
White W Time to Reflect Uncommon Instant Exile target creature that blocked or was blocked by a Zombie this turn.
1W Compulsory Rest Common Enchantment Enchant creature. Enchanted creature can't attack or block. Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."
1W Impeccable Timing Common Instant Impeccable Timing deals 3 damage to target attacking or blocking creature.
3W Cast Out Uncommon Enchantment Flash. When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. Cycling {W}.
2WW Dusk // Dawn (Dusk) Rare Sorcery Destroy all creatures with power 3 or greater.
3WW Angel of Sanctions Mythic Creature Flying. When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. Embalm {5}{W}.
Blue 2U Illusory Wrappings Common Enchantment Enchant creature. Enchanted creature has base power and toughness 0/2.
5UU Lay Claim Uncommon Enchantment Enchant permanent. You control enchanted permanent. Cycling {2}.
5UU Rags // Riches (Riches) Rare Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each opponent chooses a creature he or she controls. You gain control of those creatures.
Black B Festering Mummy Common Creature When Festering Mummy dies, you may put a -1/-1 counter on target creature.
B Ruthless Sniper Uncommon Creature Whenever you cycle or discard a card, you may pay {1}. If you do, put a -1/-1 counter on target creature.
1B Trial of Ambition Uncommon Enchantment When Trial of Ambition enters the battlefield, target opponent sacrifices a creature. When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.
2B Cartouche of Ambition Common Enchantment Enchant creature you control. When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. Enchanted creature gets +1/+1 and has lifelink.
1BB Never // Return (Never) Rare Sorcery Destroy target creature or planeswalker.
2B Start // Finish (Finish) Uncommon Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.
2B Splendid Agony Common Instant Distribute two -1/-1 counters among one or two target creatures.
2BB Rags // Riches (Rags) Rare Sorcery All creatures get -2/-2 until end of turn.
3B Soulstinger Common Creature When Soulstinger enters the battlefield, put two -1/-1 counters on target creature you control. When Soulstinger dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on Soulstinger.
3BB Archfiend of Ifnir Rare Creature Flying. Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. Cycling {2}.
4B Final Reward Common Instant Exile target creature.
3BB Liliana, Death's Majesty Mythic Planeswalker +1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard. −3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. −7: Destroy all non-Zombie creatures.
5BB Cruel Reality Mythic Enchantment Enchant player. At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker. If the player can't, he or she loses 5 life.
Red R Blazing Volley Common Sorcery Blazing Volley deals 1 damage to each creature your opponents control.
1R Cut // Ribbons (Cut) Rare Sorcery Cut deals 4 damage to target creature.
R Magma Spray Common Instant Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
XRR Heaven // Earth (Earth) Rare Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying.
1R Fling Common Instant As an additional cost to cast Fling, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to target creature or player.
2R Insult // Injury (Insult) Rare Sorcery Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.
1RR Sweltering Suns Rare Sorcery Sweltering Suns deals 3 damage to each creature. Cycling {3}.
2R Trial of Zeal Uncommon Enchantment When Trial of Zeal enters the battlefield, it deals 3 damage to target creature or player. When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.
3R Electrify Common Instant Electrify deals 4 damage to target creature.
2RR Heart-Piercer Manticore Rare Creature When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player. Embalm {5}{R}.
3R Warfire Javelineer Uncommon Creature When Warfire Javelineer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
4R Deem Worthy Uncommon Instant Deem Worthy deals 7 damage to target creature. Cycling {3}{R}. When you cycle Deem Worthy, you may have it deal 2 damage to target creature.
3RR Glorybringer Rare Creature Flying, haste. You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls.
Green XG Heaven // Earth (Heaven) Rare Instant Heaven deals X damage to each creature with flying.
G Stinging Shot Common Instant Put three -1/-1 counters on target creature with flying. Cycling {2}.
2G Cartouche of Strength Common Enchantment Enchant creature you control. When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. Enchanted creature gets +1/+1 and has trample.
3G Prepare // Fight (Fight) Rare Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature you control fights target creature an opponent controls.
3G Destined // Lead (Lead) Uncommon Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.) All creatures able to block target creature this turn do so.

6GG Sandwurm Convergence Rare Enchantment Creatures with flying can't attack you or planeswalkers you control. At the beginning of your end step, create a 5/5 green Wurm creature token.
Multi-Color BG Hapatra, Vizier of Poisons Rare Creature Whenever Hapatra, Vizier of Poisons deals combat damage to a player, you may put a -1/-1 counter on target creature. Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.
2BR Merciless Javelineer Uncommon Creature {2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.
3BG Decimator Beetle Uncommon Creature When Decimator Beetle enters the battlefield, put a -1/-1 counter on target creature you control. Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.

Temporary Creature Removal

Color Mana Cost Card Rarity Type Oracle Text
Colorless 3 Edifice of Authority Uncommon Artifact {1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority. {1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate this ability only if there are three or more brick counters on Edifice of Authority.
3 Kefnet's Monument Uncommon Artifact Blue creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature an opponent controls doesn't untap during its controller's next untap step.
White W Fan Bearer Common Creature {2}, {T}: Tap target creature.
1W Binding Mummy Common Creature Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.
2W Vizier of Deferment Uncommon Creature Flash. When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Blue 1U Winds of Rebuke Common Instant Return target nonland permanent to its owner's hand. Each player puts the top two cards of his or her library into his or her graveyard.
2U Galestrike Uncommon Instant Return target tapped creature to its owner's hand. Draw a card.
3U Commit // Memory (Commit) Rare Instant Put target spell or nonland permanent into its owner's library second from the top.
3U Decision Paralysis Common Instant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
4UU Angler Drake Uncommon Creature Flying. When Angler Drake enters the battlefield, you may return target creature to its owner's hand.
4UU Floodwaters Common Sorcery Return up to two target creatures to their owners' hands. Cycling {2}.
Red 3R Limits of Solidarity Uncommon Sorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Cycling {2}.
Multi-Color 2BR Merciless Javelineer Uncommon Creature {2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.

Non-Creature Removal

Color Mana Cost Card Rarity Type Oracle Text
White 2W Forsake the Worldly Common Instant Exile target artifact or enchantment. Cycling {2}.
3W Cast Out Uncommon Enchantment Flash. When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. Cycling {W}.
3WW Angel of Sanctions Mythic Creature Flying. When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield. Embalm {5}{W}.
Blue 1U Winds of Rebuke Common Instant Return target nonland permanent to its owner's hand. Each player puts the top two cards of his or her library into his or her graveyard.
4UU Commit // Memory (Memory) Rare Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards.
5UU Lay Claim Uncommon Enchantment Enchant permanent. You control enchanted permanent. Cycling {2}.
Black 3B Never // Return (Return) Rare Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
Red XR By Force Uncommon Sorcery Destroy X target artifacts.
2R Reduce // Rubble (Rubble) Uncommon Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step.
3R Violent Impact Common Sorcery Destroy target artifact or land. Cycling {2}.
Green 1G Dissenter's Deliverance Common Instant Destroy target artifact. Cycling {G}.
2G Manglehorn Uncommon Creature When Manglehorn enters the battlefield, you may destroy target artifact. Artifacts your opponents control enter the battlefield tapped.

Off Battlefield Removal

Color Mana Cost Card Rarity Type Oracle Text
White W Failure // Comply (Comply) Rare Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.
2W Aven Mindcensor Rare Creature Flash. Flying. If an opponent would search a library, that player searches the top four cards of that library instead.
2WW Gideon's Intervention Rare Enchantment As Gideon's Intervention enters the battlefield, choose a card name. Your opponents can't cast spells with the chosen name. Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.
Blue 1U Censor Uncommon Instant Counter target spell unless its controller pays {1}. Cycling {U}.
1U Essence Scatter Common Instant Counter target creature spell.
1U Failure // Comply (Failure) Rare Instant Return target spell to its owner's hand.
1UU Cancel Common Instant Counter target spell.
2U Reduce // Rubble (Reduce) Uncommon Instant Counter target spell unless its controller pays {3}.
3U Commit // Memory (Commit) Rare Instant Put target spell or nonland permanent into its owner's library second from the top.
4UU Commit // Memory (Memory) Rare Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards.
Black B Scarab Feast Common Instant Exile up to three target cards from a single graveyard. Cycling {B}.
1B Lay Bare the Heart Uncommon Sorcery Target opponent reveals his or her hand. You choose a nonlegendary, nonland card from it. That player discards that card.
1B Miasmic Mummy Common Creature When Miasmic Mummy enters the battlefield, each player discards a card.
2B Dispossess Rare Sorcery Choose an artifact card name. Search target opponent's graveyard, hand, and library for any number of cards with the chosen name and exile them. Then that player shuffles his or her library.
1BB Unburden Common Sorcery Target player discards two cards. Cycling {2}.
3B Never // Return (Return) Rare Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
Red 2R Glorious End Mythic Instant End the turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) At the beginning of your next end step, you lose the game.
Multi-Color 1BR Neheb, the Worthy Rare Creature First strike. Other Minotaurs you control have first strike. As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0. Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.


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