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What happens when a Skilled Animator, Teshar, Ancestor's Apostle, and a bunch of small artifacts walk into a bar..... Come watch this week's episode and find out what happens with TheAsianAvenger!
Joe Dyer covers several decks for players newer to Legacy to look at for Eternal Weekend on Magic Online!
How does a non-budget Wizard deck function in Modern?
What are the odds of winning with Door to Nothingness in Modern? Let's find out!
The crew discusses the top Commander rule change proposals submitted by the community.
Brewer's Kitchen blows up every one of his opponent's permanents... every turn.
The crew discusses more Universes Beyond being on the way, lying in tournaments, a Sheldon themed Secret Lair drop and Fallout spoilers!
This week the crew is trying to win with some of the hardest win conditions in the entire game of Magic!
Is it possible to win with Call the Spirit Dragons in Tarkir: Dragonstorm draft? Let's find out!
Tomer's back with five more powerful Commander decks that you can play for free on Magic Online using Cardhoarder's free 5 ticket loan accounts!
Tomer takes you on a tour of his Modular 2-for-1 Kicker decks: a Gruul Burn deck led by Hallar, the Firefletcher, and a Simic Value deck led by Verazol, the Split Current.
How many legendary creatures can you play in your deck? @SaffronOlive digs through history to find out.
Glub Glub Glub Glub Glub w/ TheAsianAvenger as he overruns people with little sea people aka Merfolk!
The price of building a competitive Modern deck is at an all-time high, and this time, reprints aren't the solution. Here's why, and how Wizards can easily fix the problem.
Join TheAsianAvenger as we find out if this week's deck is explosive enough to be considered....Dino-mite or a Tyrannosaurs Wreck hehe
Joe Dyer talks about Vintage for Ravnica Allegiance, as well as what to expect from Vintage Super League!
The crew is joined by special guest Joe Dyer to discuss today's Legacy bannings, breaks down the impact of Shadows over Innistrad to Magi...
Our deck is loaded with ways to lose the game but hopefully we can work our way out of that with Gideon of the Trials and a Harmless Offering :)
Let's see if we can find some hidden gems on Reddit!
What happens if the goal of a game of Commander is to lose as quickly as possible (and keep your opponent's from losing)? Let's find out!
HOLY MOTHER OF GLOB, Kaito Bane of Nightmares makes the Ninja archetype in Pioneer/Explorer so much fun!
This week all we have to do to win the game is simple: be the first player to draw 100 cards! Who will take the title of card draw king? Let's find out!
This week, we turn the mill engine away from our opponents....and do it to our own deck!
Joe Dyer dives into Innistrad Remastered for Pauper.
A new Legendary Werewolf and a new Arlinn!
The Witherbloom Elder Dragon is here, along with some more Pest support cards.
Modern Horizons 2 previews are here with some spicy throwbacks in Diamond Lion, a new Enchantment Land Saga, and fetch lands!
Tomer wraps up the Commander review of M19 here in Part 2!
A very powerful Demilich with older format implications.
Tomer explains the many ways that basic lands can make your deck stronger!
Duskmourn has so many sweet Commanders we had to run it back for round 2!
Can Rise from the Tides rise again in Kaladesh Standard with the help of Metallurgic Summonings?
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