Act on Impulse #15126
The List
Change Version
Act on Impulse
Sorcery
Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
| Standard | Not Legal |
| Alchemy | Not Legal |
| Historic | Not Legal |
| Explorer | Not Legal |
| Timeless | Not Legal |
| Pioneer | Legal |
| Modern | Legal |
| Legacy | Legal |
| Vintage | Legal |
| Commander | Legal |
| Brawl | Not Legal |
| Duel Commander | Legal |
| Commander 1v1 | Legal |
| Penny Dreadful | Not Legal |
| Pauper | Not Legal |
Price History
All Printings
| Act on Impulse #15126 | - | - | |
| Act on Impulse #832 | $ 0.25 | - | |
| Act on Impulse #126 Foil | $ 0.68 | 0.03 tix | |
| Act on Impulse #126 Cheapest | $ 0.25 | 0.03 tix | |
| Act on Impulse #492 Foil | - | - | |
| Act on Impulse #492 Cheapest Newest | $ 0.25 | - |