Historic 101: Grixis Control
Gameplan
Normally when I play a control deck, I play fewer creatures but Historic Anthology 5 has brought us Kolaghan's Command!
With K Command in Historic, I figured what a better way to get value than to return cards like Nicol Bolas, the Ravager or Valki, God of Lies! Normally we'd rely on just a bunch of spells but K Command has given me an incentive to play with more creatures. This might end up helping us out a bit more as we can contest the board and get around cards like Dovin's Veto. However, we're heavier on creatures thus making cards like Narset, Parter of Veils less efficient as it can't grab something like a Bonecrusher Giant.
Conclusion
The deck is a more interesting take for my playstyle and K Command is a very sweet card. I do believe that we might've overcompensated for Kolaghan's Command as I think we don't need to add more creatures to get full value from the card. We can definitely still be spell heavy as just returning a Torrential Gearhulk or Nicol Bolas, the Ravager is more than enough. We don't need to add cards like Bonecrusher Giant. However, if you wanted to go for a more Grixis midrange then I think we should probably shave more spells and play tap out control or something a lot more like Modern Jund!
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