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Phyrexian mana for everyone!
Major bannings to Temur Energy and Ramunap Red Standard!
Control players get ready, another Teferi and an uncounterable Negate!
Damnation, Crucible of Worlds, and Dragonlord Dromoka!
Seth and Crim count down their top ten Strixhaven cards for Historic!
What Dominaria United cards are likely to makes waves in our new Standard format? Seth and Crim count them ddown!
The complete decklists for all five Eldritch Moon Intro Decks.
It's an anything goes week on Commander Clash! What will the crew play when there's no deck building restriction? Let's find out!
Previews officially kick off with major characters!
Pro Tour Oath of the Gatewatch Top 8 Decklists.
The crew checks out the new Murders at Karlov Manor Commander precons!
This week the crew is trying to win with some of the hardest win conditions in the entire game of Magic!
This week the crew is building around some of the riskiest legends in the format!
The Commander ban list is controversial, so this week we get rid of it. What insanity will ensue? Let's find out!
3 Simic Food, 3 Sultai Food, 1 Selesnya Adventure, 1 Golgari Adventure.
Pro Tour Eldritch Moon Top 8 Decklists.
The Top 8 Standard New Capenna Championship Decklists!
Top 8 Standard decklists from Worlds 30.
Legendaries galore! Jaya Ballard, Teferi, the Weatherlight and its crew!
The spoilers from over the weekend and today, including our own exclusive preview card, Riptide Gearhulk.
Last cards in the Enduring Glimmer cycle, powerful rare legends, and the full decklist for the Esper Enchantment Miracle precon!
Robin Hood, Jack and the Beanstalk, and many more fairy tales show up on Eldraine!
Emrakul, Copter, Reflector banned in Standard. Probe, Grave-Troll banned in Modern.
Seth and Crim break down the top Theros: Beyond Death cards for Modern in video form!
All the Planeswalker Deck cards and some Sagas!
Today is Mythic Angels, including our exclusive preview, Angel of Grace.
Tomer analyzes, upgrades, and ranks the new Outlaws of Thunder Junction Precons!
This week all we have to do to win the game is simple: be the first player to draw 100 cards! Who will take the title of card draw king? Let's find out!
The crew plays decks guaranteed to not get you invited back to the next Commander night!
Who can pull off their impossible combo first? Let's find out!
This week anything goes! What does the crew bring to battle when there's no deckbuilding restriction? Let's find out!
The crew checks out some of the sweetest new Tarkir: Dragonstorm commanders!
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