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Joe Dyer dives into the second Season Two Showcase Challenge for Vintage!
Cid Vale Ferreira compiles everything you need to know about Gisa and Geralf, Innistrad's necromantic twins.
Rainbow Lich is the talk of the Magic world. Let's take an updated version of the deck out for a spin!
Standard Bant is so powerful it has pushed midrange out of the format. But what happens when it runs into the greatest midrange deck in Magic's history: Modern Jund?
We know that Rogues are good in Standard, but can some old Rogues from Lorwyn and Morningtide join forces with the new Zendikar Rising additions to make the tribe playable in Modern?
What crazy things can the new Modern Horizons 2 evoke Elementals do in a deck with Risen Reef and Ephemerate? Let's find out!
We've shown off the new commanders, now the crew builds decks around the themes and mechanics of Shadows over Innistrad!
Wizards won't let the best land-destruction spell in Magic's history—Sinkhole—into Modern. But with a bit of work, we can build our own Sinkhole, with the help of Boom // Bust and indestructible lands!
Can some new additions from Dominaria United and The Brothers' War make Soldiers into a real deck in Modern backed by Chalice of the Void and Aether Vial?
How good is Karumonix, the Rat King in a deck built to blink it a bunch of times with Ephemerate? Let's find out!
Asmoranomardicadaistinaculdacar Food decks have been a thing in Modern for a while, but what if you add the surprise of possibly reanimating Emrakul or Obzedat on Turn 2 with Goryo's Vengeance?
What happens if you stack up Isshin with Roaming Throne in a deck full of Humans with powerful attack triggers? Let's find out!
The crew builds around the legendary dragon cycle from Planar Chaos!
The crew each build a different version of Phelddagrif!
How big of a deal is Champion of the Perished for Zombie decks in non-Standard formats? Let's take Historic Zombies out for a stagger in Historic and find out!
The crew dukes it out with whatever crazy brew they feel like bringing!
The crew duke it out with the brand new legendary creatures from Aether Revolt!
Does the Brainstorming ability of Riverwise Augur make Miracles a possibility in Modern? Let's find out!
Does Dryad of Illysian Grove allow for a deck that wants all of its lands to be Mountains (for Valakut) and Swamps (for Dread Presence) at the same time to work in Modern? Let's find out!
Is it possible to use Zacama, Primal Calamity to go (almost) infinite in Standard with Panharmonicon? Let's find out!
Can some sweet new Dominaria additions make Mono-Black Control a thing in Standard? Let's find out!
How many Nexuses of Fate can we cast in a row with the help of Sunbird's Invocation? Let's find out!
Is Wilderness Reclamation playable in Modern? Can it make Mystical Teaching into a powerhouse in the format? Let's see!
How good is the combo of [[Selvala, Heart of the Wilds]] and [[Panharmonicon]] in Historic? Let's find out!
Does the combination of recent bannings and the printing of Mystic Reflection mean it's time for Mono-Blue Devotion to shine in Pioneer? Let's find out!
Mono-Red Prison has been in a bad spot in Modern ever since Simian Spirit Guide was banned. Is playing as many Chandras as possible the way to bring Blood Moon, Chalice of the Void, and friends back to prominence?
Can Kamigawa; Neon Dynasty's new Merfolk legend Tameshi, Reality Architect (with the help of Lotus Bloom and Cultivator Colossus) make a new combo deck in Modern? Let's find out!
Hammer Time...but in Pioneer!
Is Capricious Hellraiser better than it looks? Let's see if we can use it to cheat some massive bombs into play from the graveyard and find out!
Let's make our opponent discard some cards so we can steal them with Tergrid and generate a ton of Waste Not triggers in Explorer!
Can the new Lord of the Rings rare Forge Anew make massive equipment like Argentum Armor, Kaldra Complete, and...gulp...Worldslayer playable in Modern? Let's find out!
Did Wizards make a mistake by not banning Grief in Modern? Saffron tosses together a Mana Tithe-y Orzhov Scam list and tries to triple-Thoughtseize opponents on Turn 1 to find out!
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