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Are Zombies the real deal in Modern thanks to the printing of Champion of the Perished in Innistrad: Midnight Hunt? Let's find out!
Wizards won't let the best land-destruction spell in Magic's history—Sinkhole—into Modern. But with a bit of work, we can build our own Sinkhole, with the help of Boom // Bust and indestructible lands!
Can some new additions from Dominaria United and The Brothers' War make Soldiers into a real deck in Modern backed by Chalice of the Void and Aether Vial?
How good is Karumonix, the Rat King in a deck built to blink it a bunch of times with Ephemerate? Let's find out!
Kyle talks about a different take on Mardu.
@Force4Cards reviews Narset, Enlightened Master in 1v1 EDH.
Werewolves haven't done much since their comeback in Shadows over Innistrad. Is it time for the tribe to howl its way through Standard?
By combining together two favorites—Ally Tribal and mill—can Halimar Excavator and friends pick up some combo wins in Modern?
Let's do the best thing in all of Magic: lock Modern opponents out of the game in a really janky way, with the help of Oriss, Samite Guardian and Genesis!
Generally, we think of burn as red-based, but what happens if we turn our Lava Spikes into Bumps in the Night?
How many copies of Jace, Cunning Castaway can we make in Historic with the help of Anointed Procession and Mythos of Illuna? Let's see!
Can Waste Not team with Liliana's Caress to power a Rakdos Discard deck in Modern? Let's see!
Huge changes to Standard rotation and MTGO redemption have been announced recently, but what do they mean for players?
Limited is fun, but it can also be very expensive. @SaffronOlive give you some tips for drafting in a value conscious manner.
Can Kobolds actually compete in Vintage, or will we have to change gears and try something a little bit different?
This week we head into the second format of the original Ravnica block and three more guilds enter the fray!
What happens if you stick Risk Factor and Sword-Point Diplomacy together in the same deck? Let's find out!
We all know that companions are broken, but are they broken enough to make Cat tribal playable in Modern? Let's take Kaheera, the Orphanguard out for a spin and find out!
Is it possible to lock Historic opponents out of the game with the combo of Burglar Rat, Journey to Eternity, and Phyrexian Tower? Let's play some games and find out!
Does the Mono-Counterspell, Mono-Blue Control deck from last week's Instant Deck Tech have what it takes to keep up in Modern? Let's see!
Everyone loves Mill, but it's hard to make the deck work in Modern. Are Walls and Phenax, God of Deception the solution?
How many Turn 2 kills can we get in Modern with the help of Clever Lumimancer and Nivmagus Elemental? Let's play a league and find out!
Can Birds of Paradise and Gilded Goose make a five-color Birds deck work in Modern? Let's find out!
Is it finally time for Crucible of the Spirit Dragon to shine in a constructed format? Are Crucible of Fire and Dragon Tempest actually Pioneer playable? Let's find out!
Just how good is the ultra-budget Mono-Blue Tempo deck in Guilds of Ravnica Standard? Let's find out!
What does splashing into red add to a Prime Speaker Vannifar deck? Let's find out!
Can KCI work without Krark-Clan Ironworks, with Semblance Anvil and Grinding Station making a sort of build-your-own KCI?
It's Hammer Time but probably not the one you're thinking of. Can Hammer of Bogardan revitalize Mono-Red Prison in Modern? Let's find out!
Do we have a real Goyf in Standard now thanks to Dominaria United? Let's jam some games with Urborg Lhurgoyf and find out!
How many turn three kills can we get in a budget in Bloomburrow Standard by throwing Mice at our opponent's face? Let's find out!
Lessons from playing in two Ravnica Allegiance prereleases
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