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An eldrazi with seven keywords, new Alesha and Kellan, and full, Standard-legal Standard Collection reprints.
The last Rare and Mythic from the main set, and all four commander precons
Sean is back after a month-long break to get everyone ready for GP Shizuoka!
Why pick one tribe for your deck when you can play all of them?
Dramatically increase the power of this Zombie Tribal precon with an optimized $50 upgrade!
Today we get cards from the flashback deck along with a legendary wall!
How many different ways can we win with Tree of Perdition in Standard? We're about to figure it out!
1-Shot opponents and reanimate huge finishers with this old school Phyrexian commander!
Commander 2019 previews continue with... an Egg producer?
The meme said to T-Pose to establish dominance, so TheAsianAvenger built a deck with cards flexing the T-Pose.
All this week Seth and Chaz are breaking down Eldritch Moon in video form! Today, it's the black cards, headlined by Liliana, the Last Hope!
Dominaria spoilers officially kick off today!
War of the Spark: Mythic Edition is here featuring 8 alternate art planeswalkers!
@SaffronOlive is back with the final part of his financial review of Magic Origins to discuss the black cards and reprints from the set.
Strixhaven is breaking records on Magic Arena, but not in a good way.
Is Metalwork Colossus the right way to take advantage of vehicles in Standard?
Chord of Calling in Modern is one thing, but using Chord to tutor of Gonti, Lord of Luxury, Identity Thief and Coiling Oracle is another!
Can Mardu Vehicles survive and thrive without [[Smuggler's Copter]] with the help of some new Aether Revolt cards?
Part land destruction, part Blood Moon and part superfriends, today we're looking at Detritivore Moon Walkers!
Does Sakrhan's Unsealing have a place in our upcoming Core Set 2019 Standard?
Can an artifact heavy build of Sarkhan's Unsealing work in Standard?
Splinter Twin will probably never be unbanned in Modern, but you can still play Twin, just without the namesake combo piece!
Mass Manipulation stealing a creature/planeswalker or two is great, but what if we could steal all of our opponent's permanents, empty their hand while also gaining infinite life for good measure?
It's Throne of Eldraine week here in Instant Deck Tech lands, and we kick things off with a look at one of the most interesting Modern decks to come from the set: Emry Ascendancy Combo!
What's better than using The Cauldron of Eternity to reanimate a bunch of creatures? Turning it into a massive 12/12 beater with the help of Karn, the Great Creator!
While Fires of Invention is powerful, it comes with a big downside: you can only cast two spells each turn. How can we get around this drawback? Taking all the turns of course!
On Budget Magic a few weeks ago we played a all-in Mono-Blue Mill deck. What happens if mill goes slower and control join forces? Let's find out!
With Oko banned it's finally possible to take advantage of expensive artifacts that need to stick around for a few turns to work, like The Magic Mirror for example!
Normally Valakut, the Molten Pinnacle decks are Gruul to access the powerful ramp of green. Can a fair-ish mono-red version of Valakut compete in Modern?
As a 20/20 flying indestructible Marit Lage is one of the scariest creatures in Legacy. Can it come out of its slumber in Modern in a snow-heavy shell?
Modern players have been trying to figure out how to make Affinity work without Mox Opal. Is building around Mystic Forge the best way to keep Affinity alive in 2020?
Sometimes you just have to play one copy of everything that does, might and probably doesn't combo with a card and hope for the best!
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