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Grand Brawllord Radha

Now that we have had the chance to play with all the new goodies from Dominaria, it's time to start brewing some Brawl. This set offers a staggering 49 new possible Brawl commanders! During the several pre releases I participated in, I had the chance to interact with most of the newcomers to the format. By far, Grand Warlord Rhada stood out the most. During multiple of the matches I played it was a game-changer. Casting her was almost always followed up by several explosive turns. Her potential to produce massive amounts of mana, and rapidly grow board states inspired me to build this deck. Much like my last article, I've broken it down into four main stratagems. 


Group 1: Aggressive Creatures

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The bread and butter of this deck are its creatures. The build is packed full of the most aggressive creatures in the colors. The ultimate goal is to alpha-strike your opponents, while simultaneously producing tons of mana to extend your advantage. As an added bonus, this deck includes many of the new creatures for us to play around with. 


Group 2: Druidic Vow Package

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The deck features many legendaries to take advantage of. Not only do they provide powerful bodies & effects, but they can be put into play for free with Kamahl's Druidic Vow. After attacking with Grand Warlord Radha in play, use the plethora of mana you've created to cast the Vow. 

Group 3: Filling the Board

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In order to take full advantage of Radha's ability, we are going to need as many creatures as possible. Tokens have always been a reliable way build up creatures without spending too much mana. For this deck I chose creatures that bring tokens along with them. Tilonalli's Summoner is especially powerful. After declaring attackers you can dump you mana from Radha into The summoner for maximum value. You are almost guaranteed to hit Ascend, so the tokens will remain in play rather than be exiled. 

Group 4: Helm Synergy

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Helm of the Host is one of the premier artifacts for multiplayer coming in the new set. The infinite combat combo with combat celebrant is an auto-include in this build. In addition to the combo, Many of the other creatures pair nicely with it. The deck also takes advantage of the "non- legendary" clause due to the increased amount of legendary creatures in the build. How does multiple Ghalta, Primal Hungers sound? Now Helm has a clear downside. Its casting and equip cost are pretty steep. But Radha takes care of that. Provided she remains on the battlefield you should be able to mitigate the cost with the extra mana you produce. 

All in all the deck is a complete monster in multiplayer. If you enjoy smashing your friends with an army of creatures, taking infinite combats, and spending mana like nobody's business then this is the build for you. Likewise, if you have enjoyed playing Ramp or Monsters decks in the past, this may be a good deck to dip your toes into the format.


I've had an absolute blast building this deck. Dominaria has opened a world of possibilities for our blossoming format. Are you planning on building Brawl with some of the new cards?  Let me know in the comments below.

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