Plan the Heist
Outlaws of Thunder Junction
Change Version
Plan the Heist
Sorcery
Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Standard | Legal |
Alchemy | Legal |
Historic | Legal |
Explorer | Legal |
Timeless | Legal |
Pioneer | Legal |
Modern | Legal |
Legacy | Legal |
Vintage | Legal |
Commander | Legal |
Brawl | Legal |
Duel Commander | Legal |
Commander 1v1 | Legal |
Penny Dreadful | Legal |
Pauper | Not Legal |
Decks Using Plan the Heist
21 | Kellan, the Kid | Commander | $ 647 |
10 | Doc Aurlock, Grizzled Genius | Commander | $ 295 |
5 | Geralf, the Fleshwright | Commander | $ 214 |
1 | Yidris, Maelstrom Wielder | Commander | $ 1,107 |
1 | Kykar, Wind's Fury | Commander | $ 852 |
1 | Zevlor, Elturel Exile | Commander | $ 579 |
1 | Loot, the Key to Everything | Commander | $ 747 |
All Printings
Thunder Junction Foil | $ 0.25 | 0.05 tix | |
Thunder Junction Cheapest Cheapest Newest | $ 0.15 | 0.01 tix |