Find the Path
Magic Arena Rebalanced
Adventures in the Forgotten Realms
Change Version
A-Find the Path
Enchantment — Aura
Enchant land
When Find the Path enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
Enchanted land has "
: Add two mana of any one color."
Standard | Not Legal |
Alchemy | Not Legal |
Historic | Legal |
Explorer | Legal |
Timeless | Legal |
Pioneer | Legal |
Modern | Legal |
Legacy | Legal |
Vintage | Legal |
Commander | Legal |
Brawl | Legal |
Duel Commander | Legal |
Commander 1v1 | Legal |
Penny Dreadful | Not Legal |
Pauper | Legal |
Tabletop
Decks Using Find the Path
3 | Garth One-Eye | Commander | $ 1,288 |
2 | Shelob, Child of Ungoliant | Commander | $ 253 |
1 | Ghalta, Primal Hunger | Commander | $ 274 |
1 | Tazri, Beacon of Unity | Commander | $ 733 |
1 | Fynn, the Fangbearer | Commander | $ 470 |
1 | Codie, Vociferous Codex | Commander | $ 1,208 |
1 | Sythis, Harvest's Hand | Commander | $ 721 |
1 | Varis, Silverymoon Ranger | Commander | $ 230 |
1 | Jasmine Boreal of the Seven | Commander | $ 145 |
1 | Varis, Silverymoon Ranger | Historic Brawl | $ 283 |
Tabletop
All Printings
Adventures in the Forgotten Realms Magic Arena Rebalanced Newest | - | - |