Single Scoop: Leyline Tribal (Standard, Magic Arena)
This week we're trying a list originally by Hyp3rGuy!
Gameplan
This was a list shown to SaffronOlive and we realized, this would definitely be a sweet list for best of one as we could get away with what we're trying to do. What is that exactly?
We have a ramp package to start with but really we want to try to turn off as many cards as we can with our Leylines. Having Sanctity can turn off burn spells and cards like Thought Erasure, which can protect us for long enough so we can get to a critical mass of Enchantments. What is the payoff?
We want to set it up so we can just blow up all of our enchantments and make a silly amount of 3/3 Centaur tokens at the end of our opponent's turn and then go in for lethal. We often can get in for some chip damage with our little mana accelerators like Llanowar Elves and Incubation Druid. We also have heavy hitters like Nissa, Who Shakes the World and Carnage Tyrant who can just win on their own even if we don't get to flood our opponents with Centaurs.
Conclusion
The deck was fun but if you couldn't tell, it's not what I would spend my wildcards on if you're hurting for wildcards or if you're looking to take this to a MCQ. The deck does what you want for an FNM or some meme time on the ladder. I would personally like to see if we could go 5C Leylines and just fully commit to Rampage of the Clans and add more enchantments. This way we get more 3/3s. We would definitely be sacrificing the power of the deck but we'd get maximum emotional value.
Thanks for watching! See you at the next one.
-Your Friendly Neighborhood AsianAvenger
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