Grasp of Fate
Mystery Booster
Change Version
Grasp of Fate
Enchantment
When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)
Standard | Not Legal |
Alchemy | Not Legal |
Historic | Not Legal |
Pioneer | Not Legal |
Explorer | Not Legal |
Modern | Not Legal |
Legacy | Legal |
Vintage | Legal |
Commander | Legal |
Brawl | Not Legal |
Historic Brawl | Not Legal |
Duel Commander | Legal |
Commander 1v1 | Legal |
Penny Dreadful | Not Legal |
Pauper | Not Legal |
Decks Using Grasp of Fate
18 | Zur the Enchanter | Commander | $ 1,174 |
12 | Sythis, Harvest's Hand | Commander | $ 751 |
11 | Elesh Norn, Mother of Machines | Commander | $ 596 |
9 | Calix, Guided by Fate | Commander | $ 506 |
5 | Esika, God of the Tree | Commander | $ 1,557 |
3 | Djeru and Hazoret | Commander | $ 607 |
3 | Zedruu the Greathearted | Commander | $ 502 |
3 | Alela, Artful Provocateur | Commander | $ 747 |
2 | Myrel, Shield of Argive | Commander | $ 378 |
2 | Narset, Enlightened Master | Commander | $ 1,284 |
All Printings
Legendary Cube Foil | - | 1.62 tix | |
Legendary Cube Cheapest | - | 1.29 tix | |
Mystery Booster Cheapest Newest | $ 8.12 | - | |
Commander 2015 | $ 9.50 | - |