Breaking // Entering
Dragon's Maze
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![Breaking // Entering [DGM]](https://cdn1.mtggoldfish.com/images/h/Breaking-Entering-DGM-672.jpg)
Breaking // Entering
Sorcery // Sorcery
Target player puts the top eight cards of his or her library into his or her graveyard.
Fuse (You may cast one or both halves of this card from your hand.)
//
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Standard | Not Legal |
Alchemy | Not Legal |
Historic | Not Legal |
Explorer | Not Legal |
Timeless | Not Legal |
Pioneer | Legal |
Modern | Legal |
Legacy | Legal |
Vintage | Legal |
Commander | Legal |
Brawl | Not Legal |
Duel Commander | Legal |
Commander 1v1 | Legal |
Penny Dreadful | Legal |
Pauper | Not Legal |
Price History
Decks Using Breaking // Entering
1 | Living End | Modern | $ 671 |
1 | Obeka, Brute Chronologist | Commander | $ 606 |
1 | Lord Xander, the Collector | Commander | $ 347 |
All Printings
Promo: Launch Party Foil | $ 0.50 | - | |
Dragon's Maze Foil | $ 0.51 | 0.50 tix | |
Dragon's Maze Cheapest Cheapest Newest | $ 0.47 | 0.02 tix |