D&D Commander (Red/Blue)

MAIN DECK

1 Bag of Holding
1 Barbarian Class
1 Boots of Speed
1 Drillworks Mole
1 Dueling Rapier
1 Fifty Feet of Rope
1 Goblin Javelineer
1 Greataxe
1 Kick in the Door
1 Secret Door
1 Spiked Pit Trap
1 Wizard Class
1 You See a Guard Approach
1 Armory Veteran
1 Brazen Dwarf
1 Burning Hands
1 Critical Hit
1 Hobgoblin Captain
1 Javelin of Lightning
1 Mind Stone
1 Mordenkainen's Polymorph
1 Pixie Guide
1 Ray of Frost
1 Tymora's Invoker
1 Bar the Gate
1 Breath Weapon
1 Charmed Sleep
1 Clever Conjurer
1 Dungeon Map
1 Feywild Trickster
1 Improvised Weaponry
1 Lapis Orb of Dragonkind
1 Plundering Barbarian
1 Price of Loyalty
1 Pseudodragon Familiar
1 Rust Monster
1 Scion of Stygia
1 Soulknife Spy
1 Tasha's Hideous Laughter
1 Tavern Brawler
1 Treasure Chest
1 Valor Singer
1 You Find the Villains' Lair
1 You See a Pair of Goblins
1 Contact Other Plane
1 Djinni Windseer
1 Hoarding Ogre
1 Iron Golem
1 Jaded Sell-Sword
1 Shortcut Seeker
1 Unexpected Windfall
1 Aberrant Mind Sorcerer
1 Farideh's Fireball
1 Rimeshield Frost Giant
1 Tiger-Tribe Hunter
1 Zalto, Fire Giant Duke
1 Mordenkainen
1 Neera, Wild Mage
1 Oceanus Dragon
1 Red Dragon
1 Sudden Insight
1 Cliffgate
1 Evolving Wilds
1 Hall of Storm Giants
1 Heap Gate
17 Island
17 Mountain
1 Treasure Vault

RARITY COUNT