Power goes in, value comes out?

MAIN DECK

1 Elixir of Immortality
1 Sol Ring
1 Altar of Bhaal
1 Altar of Dementia
1 Assassin's Trophy
1 Deadly Brew
1 Life's Legacy
1 Ooze Garden
1 Oversold Cemetery
1 Priest of Forgotten Gods
1 Sakura-Tribe Elder
1 Sheltering Ancient
1 Tear Asunder
1 Tend the Pests
1 Wight of the Reliquary
1 Cloakwood Hermit
1 Eternal Witness
1 Honest Rutstein
1 Hunted Bonebrute
1 Journey to Eternity
1 Maelstrom Pulse
1 Mask of Griselbrand
1 Miming Slime
1 Phyrexian Soulgorger
1 Putrefy
1 Rotting Regisaur
1 Shakedown Heavy
1 Spinner of Souls
1 Squirming Emergence
1 Topiary Stomper
1 Viconia, Drow Apostate
1 Victimize
1 Wayward Swordtooth
1 Binding the Old Gods
1 Daemogoth Titan
1 Daemogoth Woe-Eater
1 Deathsprout
1 Disciple of Bolas
1 Greater Good
1 Jarad, Golgari Lich Lord
1 Meren of Clan Nel Toth
1 Momentous Fall
1 Rise of the Witch-king
1 Ruthless Technomancer
1 Shadowheart, Dark Justiciar
1 Whisper, Blood Liturgist
1 Blasphemous Edict
1 Ghoulcaller Gisa
1 Lich-Knights' Conquest
1 The Gitrog, Ravenous Ride
1 Traverse the Outlands
1 Unnatural Growth
1 Yargle, Glutton of Urborg
1 Alpha Deathclaw
1 Casualties of War
1 Death's Presence
1 Disciple of Freyalise
1 Feed the Pack
1 Phytotitan
1 Rishkar's Expertise
1 Xathrid Demon
1 Yargle and Multani
1 The Skullspore Nexus
1 Apex Altisaur
1 Ghalta, Primal Hunger
1 Command Tower
1 Deathcap Glade
13 Forest
1 Overgrown Tomb
12 Swamp
1 Tainted Wood
1 Twilight Mire
1 Urborg, Tomb of Yawgmoth
1 Viridescent Bog
1 Wirewood Lodge
1 Woodland Cemetery
1 Yavimaya, Cradle of Growth

RARITY COUNT