mono-red self damage to win

MAIN DECK

1 Basilisk Collar
1 Earthquake
1 Sol Ring
1 Spear Spewer
1 Sticky Fingers
1 Ankh of Mishra
1 Arcane Signet
1 Dragon's Claw
1 Fall of the Hammer
1 Fault Line
1 Guild Artisan
1 Kediss, Emberclaw Familiar
1 Molten Disaster
1 Resurrection Orb
1 Rob the Archives
1 Roiling Vortex
1 Sun Droplet
1 Swiftfoot Boots
1 Sword of the Animist
1 Tibalt's Trickery
1 Trailblazer's Boots
1 Twinferno
1 Wild Magic Surge
1 You Find Some Prisoners
1 Acidic Soil
1 Acolyte Hybrid
1 Arcbond
1 Auntie Blyte, Bad Influence
1 Bitterthorn, Nissa's Animus
1 Browbeat
1 Chaos Warp
1 Citadel of Pain
1 Cursed Mirror
1 Descent into Avernus
1 Exocrine
1 Goblin Artillery
1 Guttersnipe
1 Kazuul's Fury
1 Light Up the Stage
1 Loxodon Warhammer
1 Mercadia's Downfall
1 Orcish Artillery
1 Orcish Cannoneers
1 Patriar's Seal
1 Pristine Talisman
1 Risk Factor
1 Skyclave Relic
1 Soul's Fire
1 Spellshock
1 Tavern Brawler
1 Valakut Awakening
1 Bolt Bend
1 Chandra, Torch of Defiance
1 Elemental Mastery
1 Paradise Plume
1 Pyre Hound
1 Sceptre of Eternal Glory
1 Volcano Hellion
1 Alhammarret's Archive
1 Batterskull
1 Jaya Ballard
1 Mana Geyser
1 Venser's Journal
1 Caged Sun
1 Blasphemous Act
1 Barbarian Ring
1 Blasted Landscape
1 City of Brass
1 Grand Coliseum
1 Mines of Moria
24 Mountain
1 Ramunap Ruins
1 Rogue's Passage
1 Shinka, the Bloodsoaked Keep
1 Smoldering Crater
1 The Autonomous Furnace
1 Witch's Clinic

RARITY COUNT