CrabSanity
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Format: Modern
User Submitted Deck
Deck Date: Apr 11, 2016
Deck Primer / Description
MILLING:
The main focus of this deck is to maximize the effectiveness of Sanity Grinding by including lots of
in our casting costs. Think of it as a mono-blue devotion, mill deck. Modern Horizons 2 has given this deck a new tool in Fractured Sanity. This card is amazing as it is a more consistent version of Sanity Grinding as well as being
. It also can be cycled in a pinch while still milling your opponent. The less recent addition of Ruin Crab joins his buddy, Hedron Crab, to increase our chances of milling early on. These four cards provide the namesake for our deck. Archive Trap rounds out our milling as a, more often than not, free mill spell. You really want to make sure you have a crab or 2 in your opening hand.
SPELLS:
The first 4 turns are about stalling. Use your Counterspells and Brazen Borrowers to do so. This is very much an untap and go strategy. Your crabs can chump block when necessary and, it's rare but, your faeries can sneak in wins with damage. You want to hit your 4th land drop for Cryptic Command. Use Visions of Beyond or Archmage's Charm to refill your hand. Be patient with your mill spells, don't rush them. Every card the opponent draws is one less card you have to mill.
LANDS:
Fetch lands are used for our crabs' landfall abilities and as a bonus, thins our deck for a more efficient use of Sanity Grinding.
Sea Gate Restoration was another nice addition of Zendikar Rising that is essentially
on a land. Yes, please!
Oboro, Palace in the Clouds can be used during mana drought to keep our crabs going.
Field of Ruin serves triple duty: destroying a land, activating our crabs, and forcing an Archive Trap.
SIDEBOARD CONSIDERATIONS:
Here are some cards to consider. Remember, that the more blue symbols you remove the less efficient your Sanity Grinding becomes.
Before we go on I want to talk Tasha's Hideous Laughter for a second. I decided to use Sanity Grinding over this card in the main deck because I can control the outcome more consistently. That said, Tasha's Hideous Laughter is exceptionally good against decks with low mana costs, sometimes milling almost half their decks. In those situations I will exchange these cards.
COMBOS: Dispel, Spell Pierce, Force of Negation, Surgical Extraction, Ashiok, Dream Render, Declaration of Naught, Torpor Orb STORM: Flusterstorm, Narset, Parter of Veils STALL: Chalice of the Void, Stern Dismissal, Suspend, Subtlety, Devastation Tide, Hurkyl's Recall, Ensnaring Bridge GRAVEYARD: Grafdigger's Cage, Weathered Runestone, Relic of Progenitus, Soul-Guide Lantern, Ravenous Trap, Ashiok, Dream Render RAMP: Damping Sphere AGGRO: Profane Memento