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Browse > Home / Strategy / Articles / The Fish Tank: Sweet and Spicy Viewer Decks (February 20-26, 2022)

The Fish Tank: Sweet and Spicy Viewer Decks (February 20-26, 2022)


Welcome back to The Fish Tank, the series where we sneak a peek at sweet viewer-submitted decks and maybe, with our powers combined, turn them into real, fun, playable lists! This week, we've got decklists from Standard all the way back to Commander! What spice did you all send in? Let's find out. Oh yeah, if you want your deck considered for next week's edition of The Fish Tank, leave a link in the comments, or you can email it to me at SaffronOlive@MTGGoldfish.com.

Standard

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First up in Standard, we have a really unique take on Enchantress. So far, most Standard Enchantress lists have been green–white and focused on beating down with things like Generous Visitor and Kami of Transience (see: last week's Budget Magic). But AngelicCookies is going with a Rakdos Sagas build of Enchantress looking to harness the power of Tatsunari, Toad Rider and its froggy friend Kami. If we can play Tatsunari, Toad Rider and cast an enchantment to make Kami, every enchantment we cast comes with a kicker of draining our opponent, so we'll slowly drain our opponent out of the game as we cast our Sagas. While the list looks a bit light on creatures, it's important to remember that all of our Sagas will flip around into creatures eventually, so there are actually a ton of creatures (and Mukotai Soulripper crewers) in the deck. I was pretty down on the Kamigawa: Neon Dynasty Sagas during spoiler season, but I have to admit that the list looks really fun to play, and according to AngelicCookies, it has been pretty competitive too!

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Body of Research is a really sweet card, offering an absolutely massive token for just six mana. The problem is that the token comes at sorcery speed, which means it often gets killed (or bounced by Fading Hope) before it gets a chance to do anything cool. But tormBlaise has a way around this problem: Invoke Calamity! As you probably noticed, the mana in Body of Calamity is mono-red, which means we can't actually hard-cast Body of Research; instead, we're looking to cast it on our opponent's end step with the help of Invoke Calamity, which would let us get around sorcery-speed removal, then untap and attack with something like a 45/45 to (hopefully) close out the game. We've got a ton of burn spells that we can use to help get blockers out of the way and facilitate our big attack, although I'd love to see a copy or two of Kazuul's Fury to combo with Body of Research. Making a 45/45 on the opponent's end step, untapping, and Flinging it at the opponent's face for lethal sounds amazing! 

Modern

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Meanwhile, in Modern, daviusminimus1 has a sweet combo deck built around Tameshi, Reality Architect and Lotus Bloom. The idea is to find Lotus Bloom (perhaps with the help of Goblin Engineer or Wargate) and Tameshi, Reality Architect (with the help of Eladamri's Call). Once we have both, we can generate a ton of mana by using Tameshi to reanimate Lotus Bloom for one mana plus picking up a land. Every time we go through the loop, we make two extra mana. Once we run out of lands, we can use Cultivator Colossus to put them back into play (while drawing a ton of cards) and start the loop again. Eventually, we'll win the game by tutoring up Borborygmos Enraged to throw all of the lands that we bounced with Tameshi, Reality Architect at our opponent's face! The combo itself seems really sweet, and I love how many tutors are in the deck to get things set up. It is worth noting that graveyard hate and instant-speed removal on Tameshi, Reality Architect can fizzle the combo, which might mean it's more of a really-fun Against the Odds–style brew than a tier strategy. Either way, the deck looks hilarious when it goes off, and it seems pretty powerful too if we can keep our pieces on the battlefield and dodge graveyard hate!

Legacy

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In Legacy, Evan G. has a spicy combo deck built around one of the most hyped Commander precon cards from Kamigawa: Neon Dynasty: Swift Reconfiguration. The goal is to use Swift Reconfiguration to turn Devoted Druid into a Vehicle, which then lets us tap and untap Devoted Druid an infinite number of times to make infinite mana. (It will still get –1/–1 counters, but this doesn't matter because it's a non-creature artifact. Just make sure not to crew up Devoted Druid, or it will almost certainly die.) Once we make infinite mana, we can use Duskwatch Recruiter to draw all of the creatures in our deck and finish the game with a massive Walking Ballista for a few hundred (or million) damage. Because non-creature artifacts don't suffer from summoning sickness, we can potentially combo as early as Turn 1 with the help of Lotus Field, although Turn 2 or 3 is most likely. The rest of the deck is mostly dedicated to tutors to find our combo pieces, which makes sense, although it might be worth including some amount of interaction outside of Swift Reconfiguration itself (which we'd really rather put on our own creatures than on our opponent's creatures). While Force of Will and instant-speed removal are potentially an issue for the combo, it's worth taking notice anytime you can win the game as early as Turn 1.

Commander

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Finally, we have one of the meme-iest Commander decks I've ever seen, from Sal123. The deck is just 97 lands, one Tibalt's Trickery, and one Primal Surge, along with The First Sliver as the Commander. The idea is that we get up to five mana, cast The First Sliver, and cascade into Tibalt's Trickery, which will counter The First Sliver and find us Primal Surge (unless we get super unlucky and mill Primal Surge—if that happens, we basically just lose on the spot). Primal Surge will put the 97 lands in our deck on the battlefield, including Maze's End, a bunch of Guildgates, and Deserted Temple. Deserted Temple lets us untap Maze's End and win the game by activating its ability! The deck is super repetitive, but it's also hilarious. While I wouldn't want it to be my primary Commander deck, it does seem like a fun backup option to break out every once in a while for fun. It's also worth mentioning that the cost of the deck is almost exclusively lands, so you can cut the cost of the deck by a ton if you replace the fetch lands and shock lands with cheaper dual lands. Just don't cut Deserted Temple—it's an essential combo piece. 

Conclusion

Anyway, that's all for today. Thanks to everyone who sent in decks this week! If you have a deck you want to be considered for next week's Fish Tank, make sure to leave a link in the comments, or you can email it to me at SaffronOlive@MTGGoldfish.com. If you have some ideas on how to improve this week's decks, make sure to leave them in the comments too!



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