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Strixhaven: School of Mages Removal List


This is a list of all the removal in Strixhaven: School of Mages, divided into permanent creature removal, temporary creature removal (such as bounce, tap, and falter effects), non-creature removal, and off-battlefield removal (hand, stack, and graveyard).

Notes

  • Mercurial Transformation is listed under Permanent Creature Removal even though it doesn't kill a creature on its own because you can cast it post-combat to kill a creature that has taken any amount of damage. (This is admittedly rather situational.) It is not listed as artifact/enchantment removal even though it can target any non-land permanent because it doesn't remove that permanent without additional help.
  • Devastating Mastery is only listed under Permanent Creature Removal even though it returns two non-land permanents to their owner's hand if you pay 2WW instead of 2WWWW, since that's a downside rather than the main effect of the spell.
  • These three cards are not listed in Off-Battlefield Removal:
    • Elite Spellbinder because you can still cast the spell once you have access to two additional mana.
    • Silverquill Silencer since it does not prevent you from playing the spell unless you're at three life or less.
    • Strict Proctor because it is quite situational and you can still pay two additional mana to avoid having the trigger countered.
  • I'm not listing Planeswalker removal since there are only five Planeswalkers in the set, all at Mythic, so it will rarely come up in Limited.

Permanent Creature Removal

Color Mana Cost Card Rarity Type Oracle Text Notes
Colorless Introduction to Annihilation Common Sorcery Exile target nonland permanent. Its controller draws a card.
White Swords to Plowshares Rare Instant Exile target creature. Its controller gains life equal to its power.
Divine Gambit Uncommon Sorcery Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
Expel Common Instant Exile target tapped creature.
Reduce to Memory Uncommon Sorcery Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.
Defend the Campus Common Instant Choose one — • Creatures you control get +1/+1 until end of turn. • Destroy target creature with power 4 or greater.
/ Devastating Mastery Rare Sorcery You may pay {2}{W}{W} rather than pay this spell's mana cost. If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand. Destroy all nonland permanents.
Day of Judgment Mythic Sorcery Destroy all creatures.
Blue Resculpt Common Instant Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
Mercurial Transformation Uncommon Sorcery Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.
Tempted by the Oriq Rare Sorcery For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.
Will, Scholar of Frost Mythic Planeswalker Instant and sorcery spells you cast cost {1} less to cast. +1: Up to one target creature has base power and toughness 0/2 until your next turn. −3: Draw two cards. −7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental Creature token.
Black Lash of Malice Common Instant Target creature gets +2/-2 until end of turn.
Eliminate Uncommon Instant Destroy target creature or planeswalker with converted mana cost 3 or less.
Flunk Uncommon Instant Target creature gets -X/-X until end of turn, where X is 7 minus the number of cards in that creature's controller's hand.
/ Baleful Mastery Rare Instant You may pay {1}{B} rather than pay this spell's mana cost. If the {1}{B} cost was paid, an opponent draws a card. Exile target creature or planeswalker.
Doom Blade Rare Instant Destroy target nonblack creature.
Necrotic Fumes Uncommon Sorcery As an additional cost to cast this spell, exile a creature you control. Exile target creature or planeswalker.
Umbral Juke Uncommon Instant Choose one: — • Target player sacrifices a creature or planeswalker. • Create a 2/1 white and black Inkling creature token with flying.
Mage Hunters' Onslaught Common Sorcery Destroy target creature or planeswalker. Whenever a creature blocks this turn, its controller loses 1 life.
Embrose, Dean of Shadow Rare Creature {T}: Put a +1/+1 counter on another target creature, then Embrose, Dean of Shadow deals 2 damage to that creature. Whenever a creature you control with a +1/+1 counter on it dies, draw a card. 4/4
Crux of Fate Mythic Sorcery Choose one — • Destroy all Dragon creatures. • Destroy all non-Dragon creatures.
Professor Onyx Mythic Planeswalker Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. +1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. −3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. −8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.
Deadly Vanity Rare Sorcery Choose a creature or planeswalker, then destroy all other creatures and planeswalkers.
Red Crackle with Power Mythic Sorcery Crackle with Power deals five times X damage to each of up to X targets.
Academic Dispute Uncommon Instant Target creature blocks this turn if able. You may have it gain reach until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Shock Uncommon Instant Shock deals 2 damage to any target.
Lightning Bolt Rare Instant Lightning Bolt deals 3 damage to any target.
Flamethrower Sonata Rare Sorcery Discard a card, then draw a card. When you discard an instant or sorcery card this way, Flamethrower Sonata deals damage equal to that card's mana value to target creature or planeswalker you don't control.
Grapeshot Rare Sorcery Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Heated Debate Common Instant This spell can't be countered. (This includes by the ward ability.) Heated Debate deals 4 damage to target creature or planeswalker.
Igneous Inspiration Uncommon Sorcery Igneous Inspiration deals 3 damage to any target. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Start from Scratch Uncommon Sorcery Choose one — • Start from Scratch deals 1 damage to any target. • Destroy target artifact.
/ Urza's Rage Rare Instant Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) This spell can't be countered. Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.
Chaos Warp Mythic Instant The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Draconic Intervention Rare Sorcery As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. Exile Draconic Intervention.
Pigment Storm Common Sorcery Pigment Storm deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead.
Lukka, Wayward Bonder Mythic Planeswalker +1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. −2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. −7: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target."
Explosive Welcome Uncommon Instant Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}.
Green / Mage Duel Common Sorcery This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn. Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Tangletrap Common Instant Choose one — • Tangletrap deals 5 damage to target creature with flying. • Destroy target artifact.
Devouring Tendrils Uncommon Sorcery Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.
Multi-Color Deadly Brew Uncommon Sorcery Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand.
Decisive Denial Uncommon Instant Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) • Counter target noncreature spell unless its controller pays {3}.
/ Mortality Spear Uncommon Instant This spell costs {2} less to cast if you gained life this turn. Destroy target nonland permanent.
Rip Apart Uncommon Sorcery Choose one — • Rip Apart deals 3 damage to target creature or planeswalker. • Destroy target artifact or enchantment.
Despark Rare Instant Exile target permanent with converted mana cost 4 or greater.
Lightning Helix Rare Instant Lightning Helix deals 3 damage to any target and you gain 3 life.
Vanishing Verse Rare Instant Exile target monocolored permanent.
Witherbloom Command Rare Sorcery Choose two — • Target player mills three cards, then you return a land card from your graveyard to your hand. • Destroy target noncreature, nonland permanent with mana value 2 or less. • Target creature gets -3/-1 until end of turn. • Target opponent loses 2 life and you gain 2 life.
- Awaken the Blood Avatar Mythic Sorcery As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs {2} less to cast for each creature sacrificed this way. Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent."
/ Closing Statement Uncommon Instant This spell costs {2} less to cast during your end step. Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control.
Electrolyze Rare Instant Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.
Prismari Command Rare Instant Choose two — • Prismari Command deals 2 damage to any target. • Target player draws two cards, then discards two cards. • Target player creates a Treasure token. • Destroy target artifact.
Putrefy Rare Instant Destroy target artifact or creature. It can't be regenerated.
Culling Ritual Rare Sorcery Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
Silverquill Command Rare Sorcery Choose two — • Target creature gets +3/+3 and gains flying until end of turn. • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • Target player draws a card and loses 1 life. • Target opponent sacrifices a creature.
Lorehold Command Rare Instant Choose two — • Create a 3/2 red and white Spirit creature token. • Creatures you control get +1/+0 and gain indestructible and haste until end of turn. • Lorehold Command deals 3 damage to any target. Target player gains 3 life. • Sacrifice a permanent, then draw two cards.
Creative Outburst Uncommon Instant Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. {U/R}{U/R}, Discard Creative Outburst: Create a Treasure token.
Magma Opus Mythic Instant Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. {U/R}{U/R}, Discard Magma Opus: Create a Treasure token.
Hybrid Rise of Extus Common Sorcery Exile target creature. Exile up to one target instant or sorcery card from a graveyard. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Temporary Creature Removal

Color Mana Cost Card Rarity Type Oracle Text Notes
White Detention Vortex Uncommon Enchantment Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. {3}: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery.
Study Break Common Instant Tap up to two target creatures. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Academic Probation Rare Sorcery Choose one — • Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. • Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Blue / Bury in Books Common Instant This spell costs {2} less to cast if it targets an attacking creature. Put target creature into its owner's library second from the top.
Frost Trickster Common Creature Flying When Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/2
Divide by Zero Uncommon Instant Return target spell or permanent with mana value 1 or greater to its owner's hand. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Kelpie Guide Uncommon Creature {T}: Untap another target permanent you control. {T}: Tap target permanent. Activate only if you control eight or more lands. 2/2
/ Multiple Choice Rare Sorcery If X is 1, scry 1, then draw a card. If X is 2, you may choose a player. They return a creature they control to its owner's hand. If X is 3, create a 4/4 blue and red Elemental creature token. If X is 4 or more, do all of the above.
Will, Scholar of Frost Mythic Planeswalker Instant and sorcery spells you cast cost {1} less to cast. +1: Up to one target creature has base power and toughness 0/2 until your next turn. −3: Draw two cards. −7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental Creature token.
Snow Day Uncommon Instant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Draw two cards, then discard a card.
Red Claim the Firstborn Uncommon Sorcery Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
Hall Monitor Uncommon Creature Haste {1}{R}, {T}: Target creature can't block this turn. 1/1
Mascot Interception Uncommon Sorcery This spell costs {3} less to cast if it targets a creature token. Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Multi-Color Quandrix Command Rare Instant Choose two — • Return target creature or planeswalker to its owner's hand. • Counter target artifact or enchantment spell. • Put two +1/+1 counters on target creature. • Target player shuffles up to three target cards from their graveyard into their library.
Aether Helix Uncommon Sorcery Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.
Magma Opus Mythic Instant Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. {U/R}{U/R}, Discard Magma Opus: Create a Treasure token.

Artifact, Enchantment, and Land Removal

Color Mana Cost Card Rarity Type Oracle Text Notes
Colorless Introduction to Annihilation Common Sorcery Exile target nonland permanent. Its controller draws a card.
White Detention Vortex Uncommon Enchantment Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. {3}: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery.
Divine Gambit Uncommon Sorcery Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
Academic Probation Rare Sorcery Choose one — • Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. • Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Reduce to Memory Uncommon Sorcery Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.
/ Devastating Mastery Rare Sorcery You may pay {2}{W}{W} rather than pay this spell's mana cost. If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand. Destroy all nonland permanents.
Blue Resculpt Common Instant Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
Divide by Zero Uncommon Instant Return target spell or permanent with mana value 1 or greater to its owner's hand. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Kelpie Guide Uncommon Creature {T}: Untap another target permanent you control. {T}: Tap target permanent. Activate only if you control eight or more lands. 2/2
Will, Scholar of Frost Mythic Planeswalker Instant and sorcery spells you cast cost {1} less to cast. +1: Up to one target creature has base power and toughness 0/2 until your next turn. −3: Draw two cards. −7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental Creature token.
Red Start from Scratch Uncommon Sorcery Choose one — • Start from Scratch deals 1 damage to any target. • Destroy target artifact.
Stone Rain Rare Sorcery Destroy target land.
Chaos Warp Mythic Instant The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Green Tangletrap Common Instant Choose one — • Tangletrap deals 5 damage to target creature with flying. • Destroy target artifact.
Containment Breach Uncommon Sorcery Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
Krosan Grip Rare Instant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.
Primal Command Mythic Sorcery Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
Multi-Color Fracture Uncommon Instant Destroy target artifact, enchantment, or planeswalker.
/ Mortality Spear Uncommon Instant This spell costs {2} less to cast if you gained life this turn. Destroy target nonland permanent.
Rip Apart Uncommon Sorcery Choose one — • Rip Apart deals 3 damage to target creature or planeswalker. • Destroy target artifact or enchantment.
Despark Rare Instant Exile target permanent with converted mana cost 4 or greater.
Vanishing Verse Rare Instant Exile target monocolored permanent.
Witherbloom Command Rare Sorcery Choose two — • Target player mills three cards, then you return a land card from your graveyard to your hand. • Destroy target noncreature, nonland permanent with mana value 2 or less. • Target creature gets -3/-1 until end of turn. • Target opponent loses 2 life and you gain 2 life.
Prismari Command Rare Instant Choose two — • Prismari Command deals 2 damage to any target. • Target player draws two cards, then discards two cards. • Target player creates a Treasure token. • Destroy target artifact.
Putrefy Rare Instant Destroy target artifact or creature. It can't be regenerated.
Culling Ritual Rare Sorcery Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
Aether Helix Uncommon Sorcery Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.
Blot Out the Sky Mythic Sorcery Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.
Magma Opus Mythic Instant Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards. {U/R}{U/R}, Discard Magma Opus: Create a Treasure token.

Off-Battlefield Removal

Color Mana Cost Card Rarity Type Oracle Text Notes
Colorless Cogwork Archivist Common Artifact Creature Reach {2}, {T}: Put target card from a graveyard on the bottom of its owner's library. 4/5
White Mana Tithe Rare Instant Counter target spell unless its controller pays {1}.
Academic Probation Rare Sorcery Choose one — • Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. • Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Revel in Silence Rare Instant You opponents can't cast spells or activate planeswalkers' loyalty abilities this turn. Exile Revel in Silence.
Blue Reject Common Instant Counter target creature or planeswalker spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting into its owner's graveyard.
Negate Uncommon Instant Counter target noncreature spell.
Test of Talents Uncommon Instant Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Counterspell Rare Instant Counter target spell.
Memory Lapse Rare Instant Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Divide by Zero Uncommon Instant Return target spell or permanent with mana value 1 or greater to its owner's hand. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Whirlwind Denial Uncommon Instant For each spell and ability your opponents control, counter it unless its controller pays {4}.
Black Duress Uncommon Sorcery Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Inquisition of Kozilek Rare Sorcery Target player reveals their hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Agonizing Remorse Uncommon Sorcery Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Go Blank Uncommon Sorcery Target player discards two cards. Then exile all cards from that player's graveyard.
Callous Bloodmage Rare Creature When Callous Bloodmage enters the battlefield, choose one — • Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." • You draw a card and you lose 1 life. • Exile target player's graveyard. 2/1
Pestilent Cauldron Rare Artifact {T}, Discard a card: Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." {1}, {T}: Each opponent mills cards equal to the amount of life you gained this turn. {4}, {T}: Exile four target cards from a single graveyard. Draw a card.
Professor Onyx Mythic Planeswalker Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. +1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. −3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. −8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.
Green Primal Command Mythic Sorcery Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
Multi-Color Decisive Denial Uncommon Instant Choose one — • Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) • Counter target noncreature spell unless its controller pays {3}.
Humiliate Uncommon Sorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control.
Quandrix Command Rare Instant Choose two — • Return target creature or planeswalker to its owner's hand. • Counter target artifact or enchantment spell. • Put two +1/+1 counters on target creature. • Target player shuffles up to three target cards from their graveyard into their library.
Hybrid Daemogoth Woe-Eater Uncommon Creature At the beginning of your upkeep, sacrifice a creature. When you sacrifice Daemogoth Woe-Eater, each opponent discards a card, you draw a card, and you gain 2 life. 7/6
Rise of Extus Common Sorcery Exile target creature. Exile up to one target instant or sorcery card from a graveyard. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)


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