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Single Scoop: Naya Tokens (Historic, Magic Arena)


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Gameplan

We're just a good ol' token deck! We're all about trying to go wide and create a bunch of small creatures.

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Of course, with all of these little creatures, we're looking to pump them up to make them into a reasonable threat. Thanks to Historic Anthology 5, we've got Intangible Virtue to buff up the squad!

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When we need something to hit a little bit harder, we're hoping to use the Transmogrify and Craterhoof Behemoth plan. With so many little bodies on the ground, the Transmog + Hoof plan is sure to close out the game on the spot. Just be mindful that opponents can respond to your Transmogrify with removal, thus fizzling your spell.

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Conclusion

The deck definitely lacks interaction but is hoping to just go faster than opponents. The deck is fragile to removal so try to go for the Transmogrify turn when an opponent is tapped out or when you deem the coast is clear from removal. The nice thing about the deck is you can play the chip damage game plan as you slowly wither opponents' health down. Good luck and may the board wipes not be in your opponent's hand!

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