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Dagger Burn is back with some major changes! Let's run through some games and break down the upgrade process.
Can a deck that walks the line between Cat tribal and Approach of the Second Sun control actually work? Let's see!
Does Umbral Mantle have what it takes to compete in Modern? Let's find out!
Are Pirates the right way to abuse The Scarab God in Standard? Let's find out!
Is UW the way to go for Bogles in Modern, and can Seth keep his sanity while playing one of his least favorite decks? Let's see!
Is Viridian Longbow actually playable in Modern, backed by a ton of efficient deathtouch creatures? Let's see!
What happens when you smash together a bunch of the fastest combos in Modern? Let's find out!
Paradox Engine is a super-powerful card, but is it strong enough to be the centerpiece of a competitive combo deck in Modern?
Want to combo off in Legacy for under $300? How about Mono-Red Storm?
Is Torment of Scarabs good enough to be the centerpiece of a competitive deck, backed by a sweet transformational sideboard plan?
Is Hollow One the secret to making a GR Monsters deck work in Hour of Devastation Standard?
Can Oketra's Monument make the transition from Standard to Modern? Let's see!
Does Demonic Pact have what it takes to port over to Modern in a Mardu shell? Let's see!
Is Aetherworks Marvel finally a way to make Dragonstorm work in Modern, backed by some Against the Odds-worthy cards? Let's see!
Goblin Charbelcher? In Modern?
Generally, we think of burn as red-based, but what happens if we turn our Lava Spikes into Bumps in the Night?
Usually, Goryo's Vengeance is reanimating Griselbrand, but what if we go small with Obzedat, Ghost Council and Jace, Vryn's Prodigy instead?
Is targeting ourselves with Lost Legacy to get four copies of Eternal Scourge a legitimate plan in Standard? Let's see!
Can the Splendid Reclamation ramp plan make a competitive deck in Standard? Let's see!
We have a first on Much Abrew this week, a competitive 1v1 Commander league with Baral Polymorph!
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