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Ravnica Allegiance Instant-Speed Tricks


This is a list of all the instant-speed tricks in Ravnica Allegiance. Each color is sorted by converted mana cost.

Color Mana Cost Card Rarity Type Oracle Text Notes
White W Arrester's Zeal #4 Common Instant Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.  
1W Justiciar's Portal #13 Common Instant Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.  
1W Summary Judgment #24 Common Instant Summary Judgment deals 3 damage to target tapped creature. Addendum — If you cast this spell during your main phase, it deals 5 damage to that creature instead.  
1W Sentinel's Mark #20 Uncommon Enchantment Flash Enchant creature Enchanted creature gets +1/+2 and has vigilance. Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.  
2W Expose to Daylight #8 Common Instant Destroy target artifact or enchantment. Scry 1.  
2W Unbreakable Formation #179 Rare Instant Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.  
3W Rally to Battle #69 Uncommon Instant Creatures you control get +1/+3 until end of turn. Untap them.  
3WW Angel of Grace #1 Mythic Creature Flash Flying When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10. 5/4
Blue 1U Faerie Duelist #39 Common Creature Flash Flying When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. 1/2
1U Quench #48 Common Instant Counter target spell unless its controller pays {2}.  
1U Slimebind #54 Common Enchantment Flash Enchant creature Enchanted creature gets -4/-0.  
UU Essence Capture #52 Uncommon Instant Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.  
2U Arrester's Admonition #31 Common Instant Return target creature to its owner's hand. Addendum — If you cast this spell during your main phase, draw a card.  
1UU Thought Collapse #57 Common Instant Counter target spell. Its controller puts the top three cards of their library into their graveyard.  
2U Code of Constraint #35 Uncommon Instant Target creature gets -4/-0 until end of turn. Draw a card. Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.  
3UU Precognitive Perception #34 Rare Instant Draw three cards. Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.  
4UU Prying Eyes #46 Common Instant Draw four cards, then discard two cards.  
Black 1B Bladebrand #87 Common Instant Target creature gains deathtouch until end of turn. Draw a card.  
2B Grotesque Demise #75 Common Instant Exile target creature with power 3 or less.  
2B Undercity's Embrace #89 Common Instant Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.  
2B Spire Mangler #86 Uncommon Creature Flash Flying When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. 2/1
4B Clear the Stage #68 Uncommon Instant Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.  
Red R Storm Strike #119 Common Instant Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.  
1R Scorchmark #113 Common Instant Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead.  
XRR Electrodominance #212 Rare Instant Electrodominance deals X damage to any target. You may cast a card with converted mana cost X or less from your hand without paying its mana cost.  
2R Burn Bright #508 Common Instant Creatures you control get +2/+0 until end of turn.  
5R Flames of the Raze-Boar #101 Uncommon Instant Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.  
Green G Stony Strength #720 Common Instant Put a +1/+1 counter on target creature you control. Untap that creature.  
G / 1G Titanic Brawl #146 Common Instant This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. Target creature you control fights target creature you don't control.  
1G Gift of Strength #127 Common Instant Target creature gets +3/+3 and gains reach until end of turn.  
1G Root Snare #199 Common Instant Prevent all combat damage that would be dealt this turn.  
1G Tower Defense #275 Uncommon Instant Creatures you control get +0/+5 and gain reach until end of turn.  
2G Sagittars' Volley #138 Common Instant Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.  
3G Rampage of the Clans #134 Rare Instant Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.  
3GG Regenesis #136 Uncommon Instant Return up to two target permanent cards from your graveyard to your hand.  
Multi-Color GU Applied Biomancy #153 Common Instant Choose one or both — • Target creature gets +1/+1 until end of turn. • Return target creature to its owner's hand.  
WB Final Payment #171 Common Instant As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. Destroy target creature.  
GU Growth Spiral #88 Common Instant Draw a card. You may put a land card from your hand onto the battlefield.  
RG Collision // Colossus #223 Uncommon Instant Target creature gets +4/+2 and gains trample until end of turn.  
1WU Lawmage's Binding #190 Common Enchantment Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.  
1WB Mortify #161 Uncommon Instant Destroy target creature or enchantment.  
WUU Absorb #354 Retro Rare Instant Counter target spell. You gain 3 life.  
BBR Bedevil #37 Showcase Rare Instant Destroy target artifact, creature, or planeswalker.  
 1GU Incubation // Incongruity #219 Uncommon Instant Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.  
2WU Sphinx's Insight #209 Common Instant Draw two cards. Addendum — If you cast this spell during your main phase, you gain 2 life.  
GGUU Frilled Mystic #366 Retro Uncommon Creature Flash When Frilled Mystic enters the battlefield, you may counter target spell. 3/2
2BR Macabre Mockery #191 Uncommon Instant Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.  
2WU Depose // Deploy #225 Uncommon Instant Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.  
3BR Get the Point #176 Common Instant Destroy target creature. Scry 1.  
4BR Bedeck // Bedazzle #244 Rare Instant Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.  
5WU Emergency Powers #169 Mythic Instant Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. Addendum — If you cast this spell during your main phase, you may put a permanent card with converted mana cost 7 or less from your hand onto the battlefield.  
Hybrid Br Carnival // Carnage #222 Uncommon Instant Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.  
1Rg Collision // Colossus #223 Uncommon Instant Collision deals 6 damage to target creature with flying.  
GuGu  Repudiate // Replicate #249 Rare Instant Counter target activated or triggered ability.  
1Wb Consecrate // Consume #224 Uncommon Instant Exile target card from a graveyard. Draw a card.  
1Wu Depose // Deploy #225 Uncommon Instant Tap target creature. Draw a card.  
RgRg  Thrash // Threat #229 Rare Instant Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.  
WuWu Warrant // Warden #240 Rare Instant Put target attacking or blocking creature on top of its owner's library.  
BrBr Bedeck // Bedazzle #244 Rare Instant Target creature gets +3/-3 until end of turn.  


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