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Ravnica Allegiance Instant-Speed Tricks


This is a list of all the instant-speed tricks in Ravnica Allegiance. Each color is sorted by converted mana cost.

Color Mana Cost Card Rarity Type Oracle Text Notes
White W Arrester's Zeal Common Instant Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.  
1W Justiciar's Portal Common Instant Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.  
1W Summary Judgment Common Instant Summary Judgment deals 3 damage to target tapped creature. Addendum — If you cast this spell during your main phase, it deals 5 damage to that creature instead.  
1W Sentinel's Mark Uncommon Enchantment Flash Enchant creature Enchanted creature gets +1/+2 and has vigilance. Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.  
2W Expose to Daylight Common Instant Destroy target artifact or enchantment. Scry 1.  
2W Unbreakable Formation Rare Instant Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.  
3W Rally to Battle Uncommon Instant Creatures you control get +1/+3 until end of turn. Untap them.  
3WW Angel of Grace Mythic Creature Flash Flying When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10. 5/4
Blue 1U Faerie Duelist Common Creature Flash Flying When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. 1/2
1U Quench Common Instant Counter target spell unless its controller pays {2}.  
1U Slimebind Common Enchantment Flash Enchant creature Enchanted creature gets -4/-0.  
UU Essence Capture Uncommon Instant Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.  
2U Arrester's Admonition Common Instant Return target creature to its owner's hand. Addendum — If you cast this spell during your main phase, draw a card.  
1UU Thought Collapse Common Instant Counter target spell. Its controller puts the top three cards of their library into their graveyard.  
2U Code of Constraint Uncommon Instant Target creature gets -4/-0 until end of turn. Draw a card. Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.  
3UU Precognitive Perception Rare Instant Draw three cards. Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.  
4UU Prying Eyes Common Instant Draw four cards, then discard two cards.  
Black 1B Bladebrand Common Instant Target creature gains deathtouch until end of turn. Draw a card.  
2B Grotesque Demise Common Instant Exile target creature with power 3 or less.  
2B Undercity's Embrace Common Instant Target opponent sacrifices a creature. If you control a creature with power 4 or greater, you gain 4 life.  
2B Spire Mangler Uncommon Creature Flash Flying When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn. 2/1
4B Clear the Stage Uncommon Instant Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.  
Red R Storm Strike Common Instant Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.  
1R Scorchmark Common Instant Scorchmark deals 2 damage to target creature. If that creature would die this turn, exile it instead.  
XRR Electrodominance Rare Instant Electrodominance deals X damage to any target. You may cast a card with converted mana cost X or less from your hand without paying its mana cost.  
2R Burn Bright Common Instant Creatures you control get +2/+0 until end of turn.  
5R Flames of the Raze-Boar Uncommon Instant Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.  
Green G Stony Strength Common Instant Put a +1/+1 counter on target creature you control. Untap that creature.  
G / 1G Titanic Brawl Common Instant This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. Target creature you control fights target creature you don't control.  
1G Gift of Strength Common Instant Target creature gets +3/+3 and gains reach until end of turn.  
1G Root Snare Common Instant Prevent all combat damage that would be dealt this turn.  
1G Tower Defense Uncommon Instant Creatures you control get +0/+5 and gain reach until end of turn.  
2G Sagittars' Volley Common Instant Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.  
3G Rampage of the Clans Rare Instant Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.  
3GG Regenesis Uncommon Instant Return up to two target permanent cards from your graveyard to your hand.  
Multi-Color GU Applied Biomancy Common Instant Choose one or both — • Target creature gets +1/+1 until end of turn. • Return target creature to its owner's hand.  
WB Final Payment Common Instant As an additional cost to cast this spell, pay 5 life or sacrifice a creature or enchantment. Destroy target creature.  
GU Growth Spiral Common Instant Draw a card. You may put a land card from your hand onto the battlefield.  
RG Collision // Colossus Uncommon Instant Target creature gets +4/+2 and gains trample until end of turn.  
1WU Lawmage's Binding Common Enchantment Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.  
1WB Mortify Uncommon Instant Destroy target creature or enchantment.  
WUU Absorb Rare Instant Counter target spell. You gain 3 life.  
BBR Bedevil Rare Instant Destroy target artifact, creature, or planeswalker.  
 1GU Incubation // Incongruity Uncommon Instant Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.  
2WU Sphinx's Insight Common Instant Draw two cards. Addendum — If you cast this spell during your main phase, you gain 2 life.  
GGUU Frilled Mystic Uncommon Creature Flash When Frilled Mystic enters the battlefield, you may counter target spell. 3/2
2BR Macabre Mockery Uncommon Instant Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.  
2WU Depose // Deploy Uncommon Instant Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.  
3BR Get the Point Common Instant Destroy target creature. Scry 1.  
4BR Bedeck // Bedazzle Rare Instant Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.  
5WU Emergency Powers Mythic Instant Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. Addendum — If you cast this spell during your main phase, you may put a permanent card with converted mana cost 7 or less from your hand onto the battlefield.  
Hybrid Br Carnival // Carnage Uncommon Instant Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.  
1Rg Collision // Colossus Uncommon Instant Collision deals 6 damage to target creature with flying.  
GuGu  Repudiate // Replicate Rare Instant Counter target activated or triggered ability.  
1Wb Consecrate // Consume Uncommon Instant Exile target card from a graveyard. Draw a card.  
1Wu Depose // Deploy Uncommon Instant Tap target creature. Draw a card.  
RgRg  Thrash // Threat Rare Instant Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.  
WuWu Warrant // Warden Rare Instant Put target attacking or blocking creature on top of its owner's library.  
BrBr Bedeck // Bedazzle Rare Instant Target creature gets +3/-3 until end of turn.  


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