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Fish Five-0: Mono-Red Midrange

What is this? It's big, red, scary, and it's not Rudolph's nose! Its Mono Red Midrange! We're not here to beat opponent with an onslaught of little red critters but we're actually trying to beatdown with a ramping gameplan with Treasure Map, which will eventually lead to a Banefire

These three were complete MVPs.

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Overall, the deck was a lot of fun but doesn't seem worth the wild cards to me because it is super slow without a Treasure Map. Golgari get's too many big threats early and Wildgrowth Walker aka Tarmogoyf 2k18 (just kidding, maybe) is a huge concern if not answered immediately. Control seems like its 50/50. You really need to get the early chip damage in to actually close the game out with Banefire. Your aggro matchup seems about 50/50. You're just working really hard for your wins with this deck but it was cool to fling goblins with Siege-Gang Commander, which pairs very well with Legion Warboss out of the board! 

See you at the next episode


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