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Commander Clash S3 Episode 20: Random Clash


Hello and welcome to Commander Clash, a video series where several MTGGoldfish contributors battle in a four player Commander game for fun and bragging rights. This week is Random Clash, where each of us head over to the Gatherer website, click the random card generator, and build a deck around the first result! Here's what we've got:

  • Tom blings out his deck with a jewelery themed artifacts inspired by Rings of Brighthearth
  • Jennifer makes the most out of land drops with a landfall deck built around Fiery Fall
  • Seth channels his inner Richard with a Boar Tribal deck led by Festerhide Boar
  • Tomer generates big mana to fuel his 4C Big Spellslinger in honor of Allay

We spun the wheel and fate decreed that we play some serious jank this week, so we delivered! What oddball deck will manage to steal victory? Let's find out! 

Tom's Deck (Rings of Brighthearth)

 

Jennifer's Deck (Fiery Fall)

 

Seth's Deck (Festerhide Boar)

 

Tomer's Deck (Allay)

 

Post-Game Thoughts

$ 0.00 $ 0.00

 

Viewer Submitted Deck Week Incoming!

Next week we'll be playing Jank Tribal, where each of us builds a deck around a terrible Magic tribe. But the week after is Viewer Submitted Decks. Submit your deck that you want us to play in a future Clash! You can leave a link to your deck list in the comments section on this article or in the Youtube comments section of this video. Here are some guidelines for submitting:

  • Budget lists! We usually restrict ourselves to a ~20-30tix budget range when building decks. This isn't a strict rule, but the intent is that we don't just cram the best staples in our colors and call it a day. This both lowers the power level of our decks and forces more creative choices for card slots. The deck prices can creep up higher, but not just because you're running Mana Crypt instead of Mind Stone and Demonic Tutor instead of Diabolic Tutor, aka non-essentials. It's okay to pick a 50 tix commander that isn't necessarily powerful, however! We care more about power levels.
  • We will pick decks that are a good fit for Commander Clash. Ultimately we're going to pick decks that we want to play and we think will be entertaining for the majority of you guys watching. That means we won't pick a deck that hyper competitive deck that crushes the competition by turn 3, or hardcore Stax lists that slow games down to a crawl. And while you might have a super sweet deck concept, if you don't have any ramp, card advantage, or board interaction, we'll sadly have to skip over it for a deck that does have those things. I recommend reading/watching Seth's tips on building a Commander deck as a guideline for what every deck should have.

Since we'll record the game probably this upcoming Wednesday, make sure to get your submissions in by August 23rd! Thanks to everyone for submitting!


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