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Browse > Home / Strategy / Draft Statistics / Theros x3
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Limited Analysis: Draft Theros x3

This data was collected by parsing Magic Online release drafts and seeing what cards were played. The usual disclaimer on card Win% for sweepers, overrun effects and other conditional effects. Note Win% on the Play/Draw is calculated with only the first game of each match.

Summary

Games Analyzed
56,950
Last Updated
2013-11-05

Game Length

Average Turns
8.7
Average Lands Played
6.1

Play or Draw?

Win % on the Play
50.6%
Win % on the Draw
49.4%

Mulligans

Mulligan to 6 5 4 3
Win % Average 36.60% 23.20% 13.20% 0.00%
Win % on the Play 35.40% 21.50% 17.40% 0.00%
Win % on the Draw 37.80% 25.50% 8.90% 0.00%
Games 17,690 1,885 227 26

Win Percentage by Color

51.2%
50.8%
49.9%
50.0%
50.2%

Top Cards

Card Cost Games Likely Win %
1 Stormbreath Dragon 615 64.00%
2 Dauntless Onslaught 3469 63.00%
3 Elspeth, Sun's Champion 608 63.00%
4 Agent of the Fates 1966 62.00%
5 Fabled Hero 1706 62.00%

Top Commons

Card Cost Games Likely Win %
1 Gray Merchant of Asphodel 8727 61.00%
2 Gods Willing 6512 59.00%
3 Disciple of Phenax 7155 58.00%
4 Time to Feed 8127 58.00%
5 Nimbus Naiad 10144 57.00%

Top Uncommons

Card Cost Games Likely Win %
1 Dauntless Onslaught 3469 63.00%
2 Gainsay 223 61.00%
3 Ordeal of Thassa 4834 61.00%
4 Ordeal of Heliod 4711 60.00%
5 Ordeal of Purphoros 4432 59.00%
See All Card Stats >>

Archetypes

Colors Win % Field % Games
54.80% 10.10% 11,082
52.80% 9.30% 10,263
52.60% 1.90% 2,106
52.40% 9.50% 10,431
51.90% 1.50% 1,619
51.60% 9.50% 10,500
51.50% 7.20% 7,979
51.20% 6.50% 7,144
50.40% 8.30% 9,158
50.40% 1.20% 1,298
50.30% 7.30% 7,998
50.00% 1.20% 1,286
49.60% 7.50% 8,258
49.40% 5.90% 6,522
49.30% 2.00% 2,205
47.70% 1.30% 1,386
47.70% 1.00% 1,078
46.90% 0.90% 1,004
46.00% 1.60% 1,738
45.80% 1.30% 1,411
36.90% 1.50% 1,681
32.40% 1.20% 1,352
25.70% 1.00% 1,050
23.20% 1.00% 1,095
14.40% 0.60% 610

* This is derived from replay data of drafts. This has the limitation of only seeing cards in play (you cannot see cards in hand in replays). This means there is a bias for expensive impactful cards. For example, Boulderfall is a very expensive ( ) and impactful card. When you do play it, you will probably win the game (as evidenced by the high win percentage). However, we cannot see all the games where it was stranded in your hand and it cost you the game. Thus the data is a bit biased towards expensive, impactful cards.

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